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		<title>Cycling 74  &#187;  Topic: audio input in max</title>
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		<pubDate>Wed, 19 Jun 2013 06:55:57 +0000</pubDate>
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					<guid>http://cycling74.com/forums/topic/audio-input-in-max/#post-25499</guid>
					<title><![CDATA[audio input in max]]></title>
					<link>http://cycling74.com/forums/topic/audio-input-in-max/#post-25499</link>
					<pubDate>Tue, 18 Apr 2006 22:26:28 +0000</pubDate>
					<dc:creator>jen_delosreyes@hotmail.com</dc:creator>

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						<p>Hello,<br />
I am trying to create a very simple patch in which when someone talks in to a microphone it triggers a video to play. However the way the patch is working right now is that the signal has to be constant for the video to be playing, but I just need the participant to say one word and the video to start.<br />
What should I use as the audio input in max to do this, I have no clue. Does anyone out there know?<br />
Thanks!<br />
Jen</p>
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					<guid>http://cycling74.com/forums/topic/audio-input-in-max/#post-75138</guid>
					<title><![CDATA[Re: audio input in max]]></title>
					<link>http://cycling74.com/forums/topic/audio-input-in-max/#post-75138</link>
					<pubDate>Tue, 18 Apr 2006 23:17:23 +0000</pubDate>
					<dc:creator>tommy</dc:creator>

					<description>
						<![CDATA[
						<p>you can just connect adc~ to a peakamp~ object setted on a volume  <br />
threshold<br />
and that&#8217;s it: you&#8217;ll get an amplitude change due to the spoken word  <br />
into the microphone.<br />
What do you mean with &#8221; the signal has to be constant&#8221;?</p>
<p>
tom</p>
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					<guid>http://cycling74.com/forums/topic/audio-input-in-max/#post-75139</guid>
					<title><![CDATA[Re: audio input in max]]></title>
					<link>http://cycling74.com/forums/topic/audio-input-in-max/#post-75139</link>
					<pubDate>Wed, 19 Apr 2006 01:00:10 +0000</pubDate>
					<dc:creator>Jean-Francois Charles</dc:creator>

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						<p></p>
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					<guid>http://cycling74.com/forums/topic/audio-input-in-max/#post-75140</guid>
					<title><![CDATA[Re: audio input in max]]></title>
					<link>http://cycling74.com/forums/topic/audio-input-in-max/#post-75140</link>
					<pubDate>Wed, 19 Apr 2006 06:08:14 +0000</pubDate>
					<dc:creator>Stefan Tiedje</dc:creator>

					<description>
						<![CDATA[
						<p>tommaso perego wrote:<br />
> you can just connect adc~ to a peakamp~ object setted on a volume  <br />
> threshold<br />
> and that&#8217;s it: you&#8217;ll get an amplitude change due to the spoken word  <br />
> into the microphone.<br />
> What do you mean with &#8221; the signal has to be constant&#8221;?</p>
<p>Are you sure this works? How could you make peakamp~ work without audio <br />
being switched on? (I am sure it doesn&#8217;t ;-)</p>
<p>Jen, follow the logic, you need a bang, or a 1 to start the movie, once <br />
its started, you don&#8217;t want it to trigger anymore, and you don&#8217;t want it <br />
to stop. You didn&#8217;t paste a patch into your mail, so I guess you <br />
translate the level of audio directly to control on/off of the movie &#8211; <br />
put a [select 1] behind that&#8230; and the other 1001 possibilties to solve <br />
such problems will be easy to find after you went through all the <br />
tutorials&#8230;.</p>
<p>Stefan</p>
<p>&#8211; </p>
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					<guid>http://cycling74.com/forums/topic/audio-input-in-max/#post-75141</guid>
					<title><![CDATA[Re: audio input in max]]></title>
					<link>http://cycling74.com/forums/topic/audio-input-in-max/#post-75141</link>
					<pubDate>Wed, 19 Apr 2006 10:50:03 +0000</pubDate>
					<dc:creator>tommy</dc:creator>

					<description>
						<![CDATA[
						<p>i guess that if the audio is always on<br />
as the mic is plugged in,<br />
then you put a threshhold level<br />
that is higher than noise/rumors level but lower than<br />
  the spoken word volume.</p>
<p>this is not the best solution but it might be the max objects&#8217; area  <br />
where you need<br />
to point to and search a bit.</p>
<p>just that :-)</p>
<p>t.</p>
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