Forums > MaxMSP

Audio Panning and Nodes

March 9, 2012 | 1:13 pm

I am trying to build a visual audio mixer using the nodes object. Now I have setup all the audio and extracted the values from each node for X, Y and Size. However these are currently floating point numbers and I want to take the X value and use to control the panning of an audio file. Is there a way to change the floating point number to a number out of 127 for panning?

See the attached screenshots of the idea and what I currently have.

Thanks for your help,

[attachment=187738,3506] [attachment=187738,3507]

Attachments:
  1. ScreenShot20120309at13.12.47.png

March 9, 2012 | 2:08 pm

[* 127.] (don’t forget the dot)

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March 10, 2012 | 2:57 pm

Thanks! Worked like a charm!


September 3, 2014 | 11:00 pm

Hey JBaileyPro-
Did you ever get a simple, working example of this visual mixer?
I’m using this book as a basis for a Sound Design class I’m teaching, and I’d love to show off your work if it’s possible.


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