Forums > MaxMSP

Audio samples doubling up when playing.

February 18, 2013 | 1:09 am

Hi,

Im doing something wrong but cant figure what. I attached an example.
As soon as i try to add a new feature such as Panning or Transposition, the sound seems to double up. (As soon as the Output of (p Transpose) is added to the Inputs of the Matrix~).
What am i missing? Its been almost 2 days now. I cant figure it out!

– Pasted Max Patch, click to expand. –

February 18, 2013 | 5:33 pm

Up.


February 18, 2013 | 6:48 pm

NVM. No problem existed. Besides my own stupidness.
I thought that every Patcher had to have its own audio Input (sfplay, groove) followed by a DIRECT Output. :/


Viewing 3 posts - 1 through 3 (of 3 total)