Mar 20, 2006 at 12:56pm
Mar 20, 2006 at 1:35pm
it’s not really possible in praksis – as the signal comming into the microphone will be very different from the sound sent to the speakers….it can be done, as long as the signal is still in the digital domain, i.e. in the processing chain inside max…… if there is just 1 ms of delay between the to sounds being subtrated, a big part og the sound will pass thru…
so by trying this with a live input, you’ll just get a weird phasing effect…
A solution would be to figure out where in the sound spectrum the feedback is a problem….possibly around 8000 hz and below 30… and use EQ and limiting…
Mar 20, 2006 at 9:00pm
Practically not, you get all kinds of filtered reflections which are not
What is the loudness of the speakers compared to the level of the other
> I looked in the tutorials and guides but found no solution.
Its not trivial, so I can’t forgive you unfortunately ;-)
   
14, Av. Pr. Franklin Roosevelt,
Mar 23, 2006 at 1:28pm
Hi, thanks for the quick and precise reply,
>>>What is the loudness of the speakers compared to the level of the other sounds? If the speakers are much softer, then it should not affect it too much, elsewise you would need to look only at frequency bands which are not coverd by the speaker sound.If you create a negative feedback: the speakers get softer if the sound in the room gets louder, then you would also not run into problems.
I’ll try out different solutions and let you know,
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