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		<title>Cycling 74  &#187;  Topic: augmented reality/ mixed reality with Jitter</title>
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		<pubDate>Tue, 18 Jun 2013 16:12:31 +0000</pubDate>
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					<guid>http://cycling74.com/forums/topic/augmented-reality-mixed-reality-with-jitter/#post-40181</guid>
					<title><![CDATA[augmented reality/ mixed reality with Jitter]]></title>
					<link>http://cycling74.com/forums/topic/augmented-reality-mixed-reality-with-jitter/#post-40181</link>
					<pubDate>Mon, 06 Oct 2008 16:29:50 +0000</pubDate>
					<dc:creator>danielast</dc:creator>

					<description>
						<![CDATA[
						<p>Hi</p>
<p> I was wondering if somebody has done augmented reality projects with<br />
Jitter?</p>
<p> is it possible?</p>
<p>Thanks,</p>
<p>Daniela</p>
<p>&#8211; <br />
<a href="http://www.danielast.com" rel="nofollow">http://www.danielast.com</a></p>
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					<title><![CDATA[Re: augmented reality/ mixed reality with Jitter]]></title>
					<link>http://cycling74.com/forums/topic/augmented-reality-mixed-reality-with-jitter/#post-141919</link>
					<pubDate>Mon, 06 Oct 2008 16:44:20 +0000</pubDate>
					<dc:creator>joereinsel1</dc:creator>

					<description>
						<![CDATA[
						<p>Daniela,</p>
<p>Please break this down more. What exactly are you interested in knowing?</p>
<p>I&#8217;m sure many people may think of many of the things that we do as  <br />
&#8220;Augmented Reality or mixed reality&#8221; but  I know this is has become a  <br />
type of work which seems to mostly deal with game-like models. You  <br />
could make a case for using a live camera for video manipulation in  <br />
performance as &#8220;Mixed Reality&#8221; but &#8220;mixed reality&#8221; also could refer to  <br />
ARGs.</p>
<p>
What are you looking for?</p>
<p>Joe</p>
<p>
On Oct 6, 2008, at 12:29 PM, daniela Steinsapir wrote:</p>
<p>> Hi<br />
><br />
>  I was wondering if somebody has done augmented reality projects  <br />
> with Jitter?<br />
><br />
>  is it possible?<br />
><br />
> Thanks,<br />
><br />
> Daniela<br />
><br />
><br />
><br />
> &#8212; <br />
> <a href="http://www.danielast.com" rel="nofollow">http://www.danielast.com</a></p>
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					<title><![CDATA[Re: augmented reality/ mixed reality with Jitter]]></title>
					<link>http://cycling74.com/forums/topic/augmented-reality-mixed-reality-with-jitter/#post-141920</link>
					<pubDate>Mon, 06 Oct 2008 16:59:54 +0000</pubDate>
					<dc:creator>danielast</dc:creator>

					<description>
						<![CDATA[
						<p>Hi thanks,</p>
<p> I am not very good at writing&#8230;. but</p>
<p>I am  not looking to  do things from a web cam, I mean Augmented Reality</p>
<p> For example:</p>
<p> when you project a virtual object in a real life setting, ( following GPS<br />
coordinates so that it is really placed in the proper place, and in the<br />
proportions that you want) that by only means of specific display you can<br />
see how the virtual object has been added to the real life.</p>
<p>here is a link of what i want to accomplish.</p>
<p><a href="http://www.youtube.com/watch?v=oHkUOpYNhoM" rel="nofollow">http://www.youtube.com/watch?v=oHkUOpYNhoM</a></p>
<p> Thank you. I look forward to hearing from you.</p>
<p>is anyone done this with Jitter?</p>
<p>D</p>
<p>On Mon, Oct 6, 2008 at 9:44 AM, Joe Reinsel <joereinsel1 @gmail.com> wrote:</joereinsel1></p>
<p>> Daniela,<br />
> Please break this down more. What exactly are you interested in knowing?<br />
><br />
> I&#8217;m sure many people may think of many of the things that we do as<br />
> &#8220;Augmented Reality or mixed reality&#8221; but  I know this is has become a type<br />
> of work which seems to mostly deal with game-like models. You could make a<br />
> case for using a live camera for video manipulation in performance as &#8220;Mixed<br />
> Reality&#8221; but &#8220;mixed reality&#8221; also could refer to ARGs.<br />
><br />
><br />
> What are you looking for?<br />
><br />
> Joe<br />
><br />
><br />
> On Oct 6, 2008, at 12:29 PM, daniela Steinsapir wrote:<br />
><br />
> Hi<br />
><br />
>  I was wondering if somebody has done augmented reality projects with<br />
> Jitter?<br />
><br />
>  is it possible?<br />
><br />
> Thanks,<br />
><br />
> Daniela<br />
><br />
><br />
><br />
> &#8211;<br />
> <a href="http://www.danielast.com" rel="nofollow">http://www.danielast.com</a><br />
><br />
><br />
><br />
><br />
></p>
<p>
&#8211; <br />
<a href="http://www.danielast.com" rel="nofollow">http://www.danielast.com</a></p>
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					<title><![CDATA[Re: augmented reality/ mixed reality with Jitter]]></title>
					<link>http://cycling74.com/forums/topic/augmented-reality-mixed-reality-with-jitter/#post-141921</link>
					<pubDate>Mon, 06 Oct 2008 18:49:29 +0000</pubDate>
					<dc:creator>Jean-Francois Charles</dc:creator>

					<description>
						<![CDATA[
						<p>Excellent!<br />
With jitter, you can produce the video (although it would surely not be the<br />
best tool for that). But when it comes to makes the real thing happen, you<br />
will need the external machine to produce the 3d images with this quality!<br />
J-F.</p>
<p>> here is a link of what i want to accomplish.<br />
> <br />
> <a href="http://www.youtube.com/watch?v=oHkUOpYNhoM" rel="nofollow">http://www.youtube.com/watch?v=oHkUOpYNhoM</a><br />
> <br />
> is anyone done this with Jitter?<br />
> <br />
> D</p>
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					<title><![CDATA[Re: augmented reality/ mixed reality with Jitter]]></title>
					<link>http://cycling74.com/forums/topic/augmented-reality-mixed-reality-with-jitter/#post-141922</link>
					<pubDate>Mon, 06 Oct 2008 19:52:41 +0000</pubDate>
					<dc:creator>Thijs Koerselman</dc:creator>

					<description>
						<![CDATA[
						<p>On Mon, Oct 6, 2008 at 6:59 PM, daniela Steinsapir <danielast @gmail.com>wrote:</danielast></p>
<p>> Hi thanks,<br />
><br />
>  I am not very good at writing&#8230;. but<br />
><br />
> I am  not looking to  do things from a web cam, I mean Augmented Reality<br />
><br />
>  For example:<br />
><br />
>  when you project a virtual object in a real life setting, ( following GPS<br />
> coordinates so that it is really placed in the proper place, and in the<br />
> proportions that you want) that by only means of specific display you can<br />
> see how the virtual object has been added to the real life.<br />
><br />
> here is a link of what i want to accomplish.<br />
><br />
> <a href="http://www.youtube.com/watch?v=oHkUOpYNhoM" rel="nofollow">http://www.youtube.com/watch?v=oHkUOpYNhoM</a><br />
><br />
><br />
></p>
<p>I don&#8217;t understand what you mean by using GPS coordinates to place objects.<br />
In the video you posted I expect they are using the reacTIVision library to<br />
extract the position and rotation of the black and white symbol thingy from<br />
the real life video. With that information you can draw CG things on top of<br />
the video using the transformation matrix extracted from the symbol and<br />
therefore your drawings will follow the movement from the video. I haven&#8217;t<br />
used the library, but I&#8217;m sure you can hook it up to Jitter one way or<br />
another.</p>
<p>Have a look at <a href="http://reactable.iua.upf.edu/?software" rel="nofollow">http://reactable.iua.upf.edu/?software</a></p>
<p>Thijs</p>
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					<title><![CDATA[Re: augmented reality/ mixed reality with Jitter]]></title>
					<link>http://cycling74.com/forums/topic/augmented-reality-mixed-reality-with-jitter/#post-141923</link>
					<pubDate>Mon, 06 Oct 2008 20:14:14 +0000</pubDate>
					<dc:creator>sandroid</dc:creator>

					<description>
						<![CDATA[
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					<guid>http://cycling74.com/forums/topic/augmented-reality-mixed-reality-with-jitter/#post-141924</guid>
					<title><![CDATA[Re: augmented reality/ mixed reality with Jitter]]></title>
					<link>http://cycling74.com/forums/topic/augmented-reality-mixed-reality-with-jitter/#post-141924</link>
					<pubDate>Mon, 06 Oct 2008 22:27:34 +0000</pubDate>
					<dc:creator>danielast</dc:creator>

					<description>
						<![CDATA[
						<p>Thank you. I need to go over this carefully. . sounds great!</p>
<p>D</p>
<p>
On Mon, Oct 6, 2008 at 12:52 PM, Thijs Koerselman
<thijskoerselman @gmail.com<br></thijskoerselman>
> wrote:</p>
<p>> On Mon, Oct 6, 2008 at 6:59 PM, daniela Steinsapir <danielast @gmail.com>wrote:<br />
><br />
>> Hi thanks,<br />
>><br />
>>  I am not very good at writing&#8230;. but<br />
>><br />
>> I am  not looking to  do things from a web cam, I mean Augmented Reality<br />
>><br />
>>  For example:<br />
>><br />
>>  when you project a virtual object in a real life setting, ( following GPS<br />
>> coordinates so that it is really placed in the proper place, and in the<br />
>> proportions that you want) that by only means of specific display you can<br />
>> see how the virtual object has been added to the real life.<br />
>><br />
>> here is a link of what i want to accomplish.<br />
>><br />
>> <a href="http://www.youtube.com/watch?v=oHkUOpYNhoM" rel="nofollow">http://www.youtube.com/watch?v=oHkUOpYNhoM</a><br />
>><br />
>><br />
>><br />
><br />
> I don&#8217;t understand what you mean by using GPS coordinates to place objects.<br />
> In the video you posted I expect they are using the reacTIVision library to<br />
> extract the position and rotation of the black and white symbol thingy from<br />
> the real life video. With that information you can draw CG things on top of<br />
> the video using the transformation matrix extracted from the symbol and<br />
> therefore your drawings will follow the movement from the video. I haven&#8217;t<br />
> used the library, but I&#8217;m sure you can hook it up to Jitter one way or<br />
> another.<br />
><br />
> Have a look at <a href="http://reactable.iua.upf.edu/?software" rel="nofollow">http://reactable.iua.upf.edu/?software</a><br />
><br />
> Thijs<br />
><br />
><br />
></danielast></p>
<p>
&#8211; <br />
<a href="http://www.danielast.com" rel="nofollow">http://www.danielast.com</a></p>
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					<title><![CDATA[Re: augmented reality/ mixed reality with Jitter]]></title>
					<link>http://cycling74.com/forums/topic/augmented-reality-mixed-reality-with-jitter/#post-141925</link>
					<pubDate>Mon, 06 Oct 2008 22:29:22 +0000</pubDate>
					<dc:creator>danielast</dc:creator>

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						<![CDATA[
						<p></p>
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					<title><![CDATA[Re: augmented reality/ mixed reality with Jitter]]></title>
					<link>http://cycling74.com/forums/topic/augmented-reality-mixed-reality-with-jitter/#post-141926</link>
					<pubDate>Tue, 07 Oct 2008 18:07:36 +0000</pubDate>
					<dc:creator>barry threw</dc:creator>

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					<title><![CDATA[Re: augmented reality/ mixed reality with Jitter]]></title>
					<link>http://cycling74.com/forums/topic/augmented-reality-mixed-reality-with-jitter/#post-141927</link>
					<pubDate>Wed, 08 Oct 2008 06:23:55 +0000</pubDate>
					<dc:creator>danielast</dc:creator>

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					<title><![CDATA[Re: augmented reality/ mixed reality with Jitter]]></title>
					<link>http://cycling74.com/forums/topic/augmented-reality-mixed-reality-with-jitter/#post-141928</link>
					<pubDate>Wed, 08 Oct 2008 13:05:58 +0000</pubDate>
					<dc:creator>gpvillamil</dc:creator>

					<description>
						<![CDATA[
						<p>Yeah, it sounds like Reactivision (<a href="http://reactable.iua.upf.edu/?software" rel="nofollow">http://reactable.iua.upf.edu/?software</a>) would work.</p>
<p>If you go to the page linked above, you&#8217;ll see that they have an example of interfacing it with Max/Jitter.</p>
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					<title><![CDATA[Re: augmented reality/ mixed reality with Jitter]]></title>
					<link>http://cycling74.com/forums/topic/augmented-reality-mixed-reality-with-jitter/#post-141929</link>
					<pubDate>Wed, 08 Oct 2008 14:48:20 +0000</pubDate>
					<dc:creator>mat_kinotek</dc:creator>

					<description>
						<![CDATA[
						<p>
Dear list,<br />
on the forum archives i didnt find nothing about, so i m posting here:  <br />
i m wondering how i could move the anchor point of a gl.object.<br />
Ad ex. if i send rotate messages to a jit.gl.videoplane, the plane  <br />
only rotate around its centered axis. how can i move this axis in a  <br />
way that, for ex., i can rotate it around one of its corner?<br />
thanks in advance,<br />
mat</p>
<p>
///////////////////////////_______</p>
<p>kinotek live media &#038; vjing</p>
<p><a href="http://kinotek.org" rel="nofollow">http://kinotek.org</a> &#8211; <a href="mailto:mat@kinotek.org">mat@kinotek.org</a><br />
cell. 00393332152448 skype. mat_kinotek</p>
<p>___________________///////////////</p>
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					<guid>http://cycling74.com/forums/topic/augmented-reality-mixed-reality-with-jitter/#post-141930</guid>
					<title><![CDATA[Re: augmented reality/ mixed reality with Jitter]]></title>
					<link>http://cycling74.com/forums/topic/augmented-reality-mixed-reality-with-jitter/#post-141930</link>
					<pubDate>Wed, 08 Oct 2008 14:57:43 +0000</pubDate>
					<dc:creator>danielast</dc:creator>

					<description>
						<![CDATA[
						<p>Wonderful!!</p>
<p> Thank you so much.</p>
<p>D</p>
<p>On Wed, Oct 8, 2008 at 6:05 AM, Gian Pablo Villamil <gian .pablo@gmail.com>wrote:</gian></p>
<p>><br />
> Yeah, it sounds like Reactivision (<a href="http://reactable.iua.upf.edu/?software" rel="nofollow">http://reactable.iua.upf.edu/?software</a>)<br />
> would work.<br />
><br />
> If you go to the page linked above, you&#8217;ll see that they have an example of<br />
> interfacing it with Max/Jitter.<br />
></p>
<p>&#8211; <br />
<a href="http://www.danielast.com" rel="nofollow">http://www.danielast.com</a></p>
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					<title><![CDATA[Re: augmented reality/ mixed reality with Jitter]]></title>
					<link>http://cycling74.com/forums/topic/augmented-reality-mixed-reality-with-jitter/#post-141931</link>
					<pubDate>Wed, 08 Oct 2008 15:06:42 +0000</pubDate>
					<dc:creator>yair reshef</dc:creator>

					<description>
						<![CDATA[
						<p>hi, its about the order of translation rotation.<br />
see this picture</p>
<p><a href="http://glprogramming.com/red/images/Image52.gif" rel="nofollow">http://glprogramming.com/red/images/Image52.gif</a></p>
<p>On Wed, Oct 8, 2008 at 4:48 PM, mat_kinotek <mat @kinotek.org> wrote:</mat></p>
<p>><br />
><br />
> Dear list,<br />
> on the forum archives i didnt find nothing about, so i m posting here: i m<br />
> wondering how i could move the anchor point of a gl.object.<br />
> Ad ex. if i send rotate messages to a jit.gl.videoplane, the plane only<br />
> rotate around its centered axis. how can i move this axis in a way that, for<br />
> ex., i can rotate it around one of its corner?<br />
> thanks in advance,<br />
> mat<br />
><br />
><br />
> ///////////////////////////_______<br />
><br />
> kinotek live media &#038; vjing<br />
><br />
> <a href="http://kinotek.org" rel="nofollow">http://kinotek.org</a> &#8211; <a href="mailto:mat@kinotek.org">mat@kinotek.org</a><br />
> cell. 00393332152448 skype. mat_kinotek<br />
><br />
> ___________________///////////////<br />
><br />
><br />
><br />
></p>
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					<guid>http://cycling74.com/forums/topic/augmented-reality-mixed-reality-with-jitter/#post-141932</guid>
					<title><![CDATA[Re: augmented reality/ mixed reality with Jitter]]></title>
					<link>http://cycling74.com/forums/topic/augmented-reality-mixed-reality-with-jitter/#post-141932</link>
					<pubDate>Wed, 08 Oct 2008 15:07:02 +0000</pubDate>
					<dc:creator>yair reshef</dc:creator>

					<description>
						<![CDATA[
						<p>via <a href="http://glprogramming.com/red/chapter03.html#name2" rel="nofollow">http://glprogramming.com/red/chapter03.html#name2</a></p>
<p>On Wed, Oct 8, 2008 at 5:06 PM, yair reshef <yair99 @gmail.com> wrote:</yair99></p>
<p>> hi, its about the order of translation rotation.<br />
> see this picture<br />
> <a href="http://glprogramming.com/red/images/Image52.gif" rel="nofollow">http://glprogramming.com/red/images/Image52.gif</a><br />
><br />
> On Wed, Oct 8, 2008 at 4:48 PM, mat_kinotek <mat @kinotek.org> wrote:<br />
><br />
>><br />
>><br />
>> Dear list,<br />
>> on the forum archives i didnt find nothing about, so i m posting here: i m<br />
>> wondering how i could move the anchor point of a gl.object.<br />
>> Ad ex. if i send rotate messages to a jit.gl.videoplane, the plane only<br />
>> rotate around its centered axis. how can i move this axis in a way that, for<br />
>> ex., i can rotate it around one of its corner?<br />
>> thanks in advance,<br />
>> mat<br />
>><br />
>><br />
>> ///////////////////////////_______<br />
>><br />
>> kinotek live media &#038; vjing<br />
>><br />
>> <a href="http://kinotek.org" rel="nofollow">http://kinotek.org</a> &#8211; <a href="mailto:mat@kinotek.org">mat@kinotek.org</a><br />
>> cell. 00393332152448 skype. mat_kinotek<br />
>><br />
>> ___________________///////////////<br />
>><br />
>><br />
>><br />
>><br />
></mat></p>
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					<guid>http://cycling74.com/forums/topic/augmented-reality-mixed-reality-with-jitter/#post-141933</guid>
					<title><![CDATA[Re: augmented reality/ mixed reality with Jitter]]></title>
					<link>http://cycling74.com/forums/topic/augmented-reality-mixed-reality-with-jitter/#post-141933</link>
					<pubDate>Wed, 08 Oct 2008 15:23:13 +0000</pubDate>
					<dc:creator>yair reshef</dc:creator>

					<description>
						<![CDATA[
						<p>that was not a complete answer, you cannot change the anchor point of<br />
gl.videoplane/gl.gridshape. only when passed using matixoutput to<br />
sketchmesh (or using other method like named gl objects.<br />
with matrixouput you can change the rotation translation using jit.op matrix<br />
operations. the translation can be as simple as [jit.op +] but the rotation<br />
needs a long formula andrew b. supplied some times ago in another thread.<br />
with sketch you have access to the cmd command list which allows you to<br />
control the order of the rendering state.</p>
<p>as im thinking about it this could be possible with banging order of rotate<br />
translate to gridshape, if so you can disregard this mail :)</p>
<p>On Wed, Oct 8, 2008 at 5:07 PM, yair reshef <yair99 @gmail.com> wrote:</yair99></p>
<p>> via <a href="http://glprogramming.com/red/chapter03.html#name2" rel="nofollow">http://glprogramming.com/red/chapter03.html#name2</a><br />
><br />
><br />
> On Wed, Oct 8, 2008 at 5:06 PM, yair reshef <yair99 @gmail.com> wrote:<br />
><br />
>> hi, its about the order of translation rotation.<br />
>> see this picture<br />
>> <a href="http://glprogramming.com/red/images/Image52.gif" rel="nofollow">http://glprogramming.com/red/images/Image52.gif</a><br />
>><br />
>> On Wed, Oct 8, 2008 at 4:48 PM, mat_kinotek <mat @kinotek.org> wrote:<br />
>><br />
>>><br />
>>><br />
>>> Dear list,<br />
>>> on the forum archives i didnt find nothing about, so i m posting here: i<br />
>>> m wondering how i could move the anchor point of a gl.object.<br />
>>> Ad ex. if i send rotate messages to a jit.gl.videoplane, the plane only<br />
>>> rotate around its centered axis. how can i move this axis in a way that, for<br />
>>> ex., i can rotate it around one of its corner?<br />
>>> thanks in advance,<br />
>>> mat<br />
>>><br />
>>><br />
>>> ///////////////////////////_______<br />
>>><br />
>>> kinotek live media &#038; vjing<br />
>>><br />
>>> <a href="http://kinotek.org" rel="nofollow">http://kinotek.org</a> &#8211; <a href="mailto:mat@kinotek.org">mat@kinotek.org</a><br />
>>> cell. 00393332152448 skype. mat_kinotek<br />
>>><br />
>>> ___________________///////////////<br />
>>><br />
>>><br />
>>><br />
>>><br />
>><br />
></mat></yair99></p>
						]]>
					</description>

					
					
				</item>

			
				<item>
					<guid>http://cycling74.com/forums/topic/augmented-reality-mixed-reality-with-jitter/#post-141934</guid>
					<title><![CDATA[Re: augmented reality/ mixed reality with Jitter]]></title>
					<link>http://cycling74.com/forums/topic/augmented-reality-mixed-reality-with-jitter/#post-141934</link>
					<pubDate>Wed, 08 Oct 2008 15:33:31 +0000</pubDate>
					<dc:creator>mat_kinotek</dc:creator>

					<description>
						<![CDATA[
						<p>
Hi Yair,<br />
tnx for the hint, i have an idea of what you mean, first translate,  <br />
then rotate: in PD ad ex. is very easy because translation and rotate  <br />
are 2 object which can be concatenated. But in MAX position and rotate  <br />
are messages, if i send &#8220;position $1 $2 $3 , rotate $1 $2 $3&#8243; doesnt  <br />
affect the anchor point; do you have another way to accomplish this on  <br />
gl.gridshape/gl.videoplane?<br />
thanks!!<br />
mat</p>
<p>
Il giorno 08/ott/08, alle ore 17:07, yair reshef ha scritto:</p>
<p>> via <a href="http://glprogramming.com/red/chapter03.html#name2" rel="nofollow">http://glprogramming.com/red/chapter03.html#name2</a><br />
><br />
> On Wed, Oct 8, 2008 at 5:06 PM, yair reshef <yair99 @gmail.com> wrote:<br />
> hi, its about the order of translation rotation.<br />
> see this picture<br />
> <a href="http://glprogramming.com/red/images/Image52.gif" rel="nofollow">http://glprogramming.com/red/images/Image52.gif</a><br />
><br />
> On Wed, Oct 8, 2008 at 4:48 PM, mat_kinotek <mat @kinotek.org> wrote:<br />
><br />
><br />
> Dear list,<br />
> on the forum archives i didnt find nothing about, so i m posting  <br />
> here: i m wondering how i could move the anchor point of a gl.object.<br />
> Ad ex. if i send rotate messages to a jit.gl.videoplane, the plane  <br />
> only rotate around its centered axis. how can i move this axis in a  <br />
> way that, for ex., i can rotate it around one of its corner?<br />
> thanks in advance,<br />
> mat<br />
><br />
><br />
> ///////////////////////////_______<br />
><br />
> kinotek live media &#038; vjing<br />
><br />
> <a href="http://kinotek.org" rel="nofollow">http://kinotek.org</a> &#8211; <a href="mailto:mat@kinotek.org">mat@kinotek.org</a><br />
> cell. 00393332152448 skype. mat_kinotek<br />
><br />
> ___________________///////////////<br />
><br />
><br />
><br />
><br />
></mat></yair99></p>
<p>///////////////////////////_______</p>
<p>kinotek live media &#038; vjing</p>
<p><a href="http://kinotek.org" rel="nofollow">http://kinotek.org</a> &#8211; <a href="mailto:mat@kinotek.org">mat@kinotek.org</a><br />
cell. 00393332152448 skype. mat_kinotek</p>
<p>___________________///////////////</p>
						]]>
					</description>

					
					
				</item>

			
				<item>
					<guid>http://cycling74.com/forums/topic/augmented-reality-mixed-reality-with-jitter/#post-141935</guid>
					<title><![CDATA[Re: augmented reality/ mixed reality with Jitter]]></title>
					<link>http://cycling74.com/forums/topic/augmented-reality-mixed-reality-with-jitter/#post-141935</link>
					<pubDate>Wed, 08 Oct 2008 15:57:40 +0000</pubDate>
					<dc:creator>yair reshef</dc:creator>

					<description>
						<![CDATA[
						<p>the pd analogy popped up before, jkc talked about it and explained its<br />
inefficiencies.<br />
but you can recreate the experience in max.</p>
<p>On Wed, Oct 8, 2008 at 5:33 PM, mat_kinotek <mat @kinotek.org> wrote:</mat></p>
<p>><br />
> Hi Yair,<br />
> tnx for the hint, i have an idea of what you mean, first translate, then<br />
> rotate: in PD ad ex. is very easy because translation and rotate are 2<br />
> object which can be concatenated. But in MAX position and rotate are<br />
> messages, if i send &#8220;position $1 $2 $3 , rotate $1 $2 $3&#8243; doesnt affect the<br />
> anchor point; do you have another way to accomplish this on<br />
> gl.gridshape/gl.videoplane?<br />
> thanks!!<br />
> mat<br />
><br />
><br />
><br />
><br />
> Il giorno 08/ott/08, alle ore 17:07, yair reshef ha scritto:<br />
><br />
> via <a href="http://glprogramming.com/red/chapter03.html#name2" rel="nofollow">http://glprogramming.com/red/chapter03.html#name2</a><br />
><br />
> On Wed, Oct 8, 2008 at 5:06 PM, yair reshef <yair99 @gmail.com> wrote:<br />
><br />
>> hi, its about the order of translation rotation.<br />
>> see this picture<br />
>> <a href="http://glprogramming.com/red/images/Image52.gif" rel="nofollow">http://glprogramming.com/red/images/Image52.gif</a><br />
>><br />
>> On Wed, Oct 8, 2008 at 4:48 PM, mat_kinotek <mat @kinotek.org> wrote:<br />
>><br />
>>><br />
>>><br />
>>> Dear list,<br />
>>> on the forum archives i didnt find nothing about, so i m posting here: i<br />
>>> m wondering how i could move the anchor point of a gl.object.<br />
>>> Ad ex. if i send rotate messages to a jit.gl.videoplane, the plane only<br />
>>> rotate around its centered axis. how can i move this axis in a way that, for<br />
>>> ex., i can rotate it around one of its corner?<br />
>>> thanks in advance,<br />
>>> mat<br />
>>><br />
>>><br />
>>> ///////////////////////////_______<br />
>>><br />
>>> kinotek live media &#038; vjing<br />
>>><br />
>>> <a href="http://kinotek.org" rel="nofollow">http://kinotek.org</a> &#8211; <a href="mailto:mat@kinotek.org">mat@kinotek.org</a><br />
>>> cell. 00393332152448 skype. mat_kinotek<br />
>>><br />
>>> ___________________///////////////<br />
>>><br />
>>><br />
>>><br />
>>><br />
>><br />
><br />
><br />
><br />
><br />
> ///////////////////////////_______<br />
><br />
> kinotek live media &#038; vjing<br />
><br />
> <a href="http://kinotek.org" rel="nofollow">http://kinotek.org</a> &#8211; <a href="mailto:mat@kinotek.org">mat@kinotek.org</a><br />
> cell. 00393332152448 skype. mat_kinotek<br />
><br />
> ___________________///////////////<br />
><br />
><br />
><br />
></mat></yair99></p>
						]]>
					</description>

					
					
				</item>

			
				<item>
					<guid>http://cycling74.com/forums/topic/augmented-reality-mixed-reality-with-jitter/#post-141936</guid>
					<title><![CDATA[Re: augmented reality/ mixed reality with Jitter]]></title>
					<link>http://cycling74.com/forums/topic/augmented-reality-mixed-reality-with-jitter/#post-141936</link>
					<pubDate>Wed, 08 Oct 2008 16:00:14 +0000</pubDate>
					<dc:creator>yair reshef</dc:creator>

					<description>
						<![CDATA[
						<p>its all here</p>
<p><a href="http://www.cycling74.com/forums/index.php?t=msg&#038;goto=116193" rel="nofollow">http://www.cycling74.com/forums/index.php?t=msg&#038;goto=116193</a></p>
<p>On Wed, Oct 8, 2008 at 5:57 PM, yair reshef <yair99 @gmail.com> wrote:</yair99></p>
<p>> the pd analogy popped up before, jkc talked about it and explained its<br />
> inefficiencies.<br />
> but you can recreate the experience in max.<br />
><br />
><br />
> On Wed, Oct 8, 2008 at 5:33 PM, mat_kinotek <mat @kinotek.org> wrote:<br />
><br />
>><br />
>> Hi Yair,<br />
>> tnx for the hint, i have an idea of what you mean, first translate, then<br />
>> rotate: in PD ad ex. is very easy because translation and rotate are 2<br />
>> object which can be concatenated. But in MAX position and rotate are<br />
>> messages, if i send &#8220;position $1 $2 $3 , rotate $1 $2 $3&#8243; doesnt affect the<br />
>> anchor point; do you have another way to accomplish this on<br />
>> gl.gridshape/gl.videoplane?<br />
>> thanks!!<br />
>> mat<br />
>><br />
>><br />
>><br />
>><br />
>> Il giorno 08/ott/08, alle ore 17:07, yair reshef ha scritto:<br />
>><br />
>> via <a href="http://glprogramming.com/red/chapter03.html#name2" rel="nofollow">http://glprogramming.com/red/chapter03.html#name2</a><br />
>><br />
>> On Wed, Oct 8, 2008 at 5:06 PM, yair reshef <yair99 @gmail.com> wrote:<br />
>><br />
>>> hi, its about the order of translation rotation.<br />
>>> see this picture<br />
>>> <a href="http://glprogramming.com/red/images/Image52.gif" rel="nofollow">http://glprogramming.com/red/images/Image52.gif</a><br />
>>><br />
>>> On Wed, Oct 8, 2008 at 4:48 PM, mat_kinotek <mat @kinotek.org> wrote:<br />
>>><br />
>>>><br />
>>>><br />
>>>> Dear list,<br />
>>>> on the forum archives i didnt find nothing about, so i m posting here: i<br />
>>>> m wondering how i could move the anchor point of a gl.object.<br />
>>>> Ad ex. if i send rotate messages to a jit.gl.videoplane, the plane only<br />
>>>> rotate around its centered axis. how can i move this axis in a way that, for<br />
>>>> ex., i can rotate it around one of its corner?<br />
>>>> thanks in advance,<br />
>>>> mat<br />
>>>><br />
>>>><br />
>>>> ///////////////////////////_______<br />
>>>><br />
>>>> kinotek live media &#038; vjing<br />
>>>><br />
>>>> <a href="http://kinotek.org" rel="nofollow">http://kinotek.org</a> &#8211; <a href="mailto:mat@kinotek.org">mat@kinotek.org</a><br />
>>>> cell. 00393332152448 skype. mat_kinotek<br />
>>>><br />
>>>> ___________________///////////////<br />
>>>><br />
>>>><br />
>>>><br />
>>>><br />
>>><br />
>><br />
>><br />
>><br />
>><br />
>> ///////////////////////////_______<br />
>><br />
>> kinotek live media &#038; vjing<br />
>><br />
>> <a href="http://kinotek.org" rel="nofollow">http://kinotek.org</a> &#8211; <a href="mailto:mat@kinotek.org">mat@kinotek.org</a><br />
>> cell. 00393332152448 skype. mat_kinotek<br />
>><br />
>> ___________________///////////////<br />
>><br />
>><br />
>><br />
>><br />
></mat></yair99></mat></p>
						]]>
					</description>

					
					
				</item>

			
				<item>
					<guid>http://cycling74.com/forums/topic/augmented-reality-mixed-reality-with-jitter/#post-141937</guid>
					<title><![CDATA[Re: augmented reality/ mixed reality with Jitter]]></title>
					<link>http://cycling74.com/forums/topic/augmented-reality-mixed-reality-with-jitter/#post-141937</link>
					<pubDate>Thu, 09 Oct 2008 11:26:23 +0000</pubDate>
					<dc:creator>Brecht</dc:creator>

					<description>
						<![CDATA[
						<p>Solved it recently by doing something like this : </p>
<p>
<div><span id="toggle141937-0" class="patchtoggle" onmousedown="toggleMaxPatch('post141937-0', 'er141937-0');">&#8211; Pasted Max <span id="maxversion141937-0"></span> Patch, click to <span id="er141937-0">expand</span>. &#8211;</span> <object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000"  width="110" height="14" class="clippy" ><param name="allowScriptAccess" value="always" /><param name="quality" value="high" /><param name="scale" value="noscale" /><param NAME="FlashVars" value="copied=copied!&#038;copyto=copy to clipboard"/><param name="bgcolor" value="#FFFFFF"/><param name="wmode" value="opaque"/><embed src="/wp-content/plugins/bbpress-copy-compressed/clippy.swf"  width="110" height="14"   name="clippy"  quality="high"  allowScriptAccess="always"  type="application/x-shockwave-flash"  pluginspage="http://www.macromedia.com/go/getflashplayer"  FlashVars="text=----------begin_max5_patcher----------%0A1350.3oc4Z01iahCD9yY%2BUXkOdZ2H%2BNPkNod%2BNtVU4P7lk1.jCbztsU8%2B94W%0A.BY2.XZHbqxo1MI1Yh4YdlgYF6ged2hkqyeQVtD7AveCVr3m2sXgcJyDKpFu%0AXYp3k3chRqXKiySSkYpk269Nk7EkcdzG.hr3mxK.%2BIHVKfr3SY3VysNWoxSA%0A6jOp9TFo0Wnx2CJR19TyRtKISFmeHyttjpIyNjljsSprf.UM4i4YpxjeHsyA%0AWAOJa9AUsv0ytWnheJIa6WJjwJmFSHT8OBvhLuhXlU.PQqffOW8aR1X0s70e%0A8ABbYqqZlH0dUW9WEIhcKMewut6NyK26IOtuPVJaz4ypdmpGzpYcSo99doSI%0AZVIvxjL6amNQixbVB.YzYBy9pkFvvyq%2B3vZr5V9urQnD0NNM5nC0qkEszC8b%0AGkkce0xAM3Skuc6N4QnituQ.lY1G2kqWtpOILRXsQ0xD3gLQdHCh6iP9fHD8%0A7Bgn7nSjCed4d3zUC4kTvNAF3yNKfys77VI7UwJg7vJgd2Yk3ADOsRHurRnI%0AyJQtBVoG7wL8v6P6DlEw7wN4kYZ7VI2mFY79L4y5KvaRa9GfGPqNaV.7XRxg%0AZGaNSITI4YshySIV%2BZL2Ru0uzDl%2BMoTbpceYNNcEI3UZFDE1QpifoM0YGTos%0AlA8cKmiLYigL6LSaU905%2BFJ6JG43HJ27lKzRmbDYV3nI1c62vwg3t0EyQC63%0AfhlVRo99ZOKoLpCsG2u1q8LVKx11%2BsOQV0GGFXq4Lz5ZDzAK.uYYAJ0eV.cq%0AxBjn.%2BYA7rDlXu3af84kIlzH5LEt%2BeVthNBtpynF9PODns.5vndom4IJp1zt%0AwZVu3Mm1IkLnWCB5hfXysvv8kaIbZIkTYYoXq7Mrhcag2C1THLjlFnf3CqkW%0AwjM8xO3vPWBFq2CBYYKD%2B7LD%2BVM1BGG4erE5sJKvBGQdF1MKKPFgu.e1xyTj%0Aq2th7ku%2Bi%2BqSzTwODjkehn8xOA2r0jgrYTPX7vdI2rkmSbmVmWjvMqm.wo8d%0AQBr%2B%2BUVZE631BS%2BkkNOUk90D0ps6VU9MoFrU8W4xqPsSGI6of3SEXTW7z9O9%0Ai4jg1Vjro7IwdYcSn9najobU8miE6jlSEr4uOZ.T02JNnxSEpjX.7JxsZf9E%0A8UoH4kAY4Z%2BPt0OjDx6ilQyFM%2BbR1l7maH3GKEB.x7dpL6vZQA.pGXBEo0F.%0AxepDOVpzsOsAHQjKYO2cdcU6GuqFgMOkFo.q0%2BSVHJkWN6PFhcpe2c87fpfV%0Aph2OSMOYE9mTopHGPg9uUS7zucb5wy3ky5kUl3sYU22GuajLpui2dXcjRp0t%0AdzQ3zG0tPlsQVL57ZW0.FtlffP8RFHOO%2BE6u09zO7pGHC602L%2BobWY9gh3ZT%0AWcNOfiHXirTGb01InVxX6U3QgdJYyFYV6GShzjM6y0dBUXnidc4KjLs0XPLY%0Aay27go.enof4kl7AS1FXNiXxzgVzP7DYVwjogPCyS3YESLefTz7RS9bW27xR%0AuxnzAMQNwkaPLQgbS6CIPaQuTbzpPBgPoUScoPF4Kjwi.xLRaHqGg3bNiOQP%0AF5KjI9CYFD1FxAG47KDsdkaXd8RCd2ciiOI04yJh3u63HexJLRmdJlYexDn1%0A9FQgnlQyP0GiLlBIHrEVMipioLE.l4IfGQbayicZK.ynMwsmB.i7wA0dm9Hf%0ALiZ4XhqveV.oYzkhVluncDdDrHRazFENYnk5KZGw8ZbRatkimLt0VBKdHzFN%0AtXUANeWL8X62Oc.wsaPqVXGLEZAbh0hKES93G7Jfe0wjOE%2Bfuj8ZpG7q69Wf%0AJ.z17%0A-----------end_max5_patcher-----------&#038;copied=copied!&#038;;copyto=copy to clipboard"  bgcolor="#ffffff"  wmode="opaque" /> </object></div>
<div id="post141937-0" style="display:none;visibility:hidden;" >
<div class="patchtoggleInfo"><small>Copy <b>all</b> of the following text.Then, in Max, select <em>New From Clipboard</em>.</small></div>
<div class="patchtogglediv">
<pre><code id="pastedcode141937-0">----------begin_max5_patcher----------
1350.3oc4Z01iahCD9yY+UXkOdZ2H+NPkNod+NtVU4P7lk1.jCbztsU8+94W
.BY2.XZHbqxo1MI1Yh4YdlgYF6ged2hkqyeQVtD7AveCVr3m2sXgcJyDKpFu
XYp3k3chRqXKiySSkYpk269Nk7EkcdzG.hr3mxK.+IHVKfr3SY3VysNWoxSA
6jOp9TFo0Wnx2CJR19TyRtKISFmeHyttjpIyNjljsSprf.UM4i4YpxjeHsyA
WAOJa9AUsv0ytWnheJIa6WJjwJmFSHT8OBvhLuhXlU.PQqffOW8aR1X0s70e
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7Bgn7nSjCed4d3zUC4kTvNAF3yNKfys77VI7UwJg7vJgd2Yk3ADOsRHurRnI
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ZGaNSITI4YshySIV+ZL2Ru0uzDl+MoTbpceYNNcEI3UZFDE1QpifoM0YGTos
lA8cKmiLYigL6LSaU905+FJ6JG43HJ27lKzRmbDYV3nI1c62vwg3t0EyQC63
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xBjn.+YA7rDlXu3af84kIlzH5LEt+eVthNBtpynF9PODns.5vndom4IJp1zt
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q2th7ku+i+qSzTwODjkehn8xOA2r0jgrYTPX7vdI2rkmSbmVmWjvMqm.wo8d
QBr++UVZE631BS+kkNOUk90D0ps6VU9MoFrU8W4xqPsSGI6of3SEXTW7z9O9
i4jg1Vjro7IwdYcSn9najobU8miE6jlSEr4uOZ.T02JNnxSEpjX.7JxsZf9E
8UoH4kAY4Z+Pt0OjDx6ilQyFM+bR1l7maH3GKEB.x7dpL6vZQA.pGXBEo0F.
xepDOVpzsOsAHQjKYO2cdcU6GuqFgMOkFo.q0+SVHJkWN6PFhcpe2c87fpfV
ph2OSMOYE9mTopHGPg9uUS7zucb5wy3ky5kUl3sYU22GuajLpui2dXcjRp0t
dzQ3zG0tPlsQVL57ZW0.FtlffP8RFHOO+E6u09zO7pGHC602L+obWY9gh3ZT
WcNOfiHXirTGb01InVxX6U3QgdJYyFYV6GShzjM6y0dBUXnidc4KjLs0XPLY
ay27go.enof4kl7AS1FXNiXxzgVzP7DYVwjogPCyS3YESLefTz7RS9bW27xR
uxnzAMQNwkaPLQgbS6CIPaQuTbzpPBgPoUScoPF4Kjwi.xLRaHqGg3bNiOQP
F5KjI9CYFD1FxAG47KDsdkaXd8RCd2ciiOI04yJh3u63HexJLRmdJlYexDn1
9FQgnlQyP0GiLlBIHrEVMipioLE.l4IfGQbayicZK.ynMwsmB.i7wA0dm9Hf
LiZ4XhqveV.oYzkhVluncDdDrHRazFENYnk5KZGw8ZbRatkimLt0VBKdHzFN
tXUANeWL8X62Oc.wsaPqVXGLEZAbh0hKES93G7Jfe0wjOE+fuj8ZpG7q69Wf
J.z17
-----------end_max5_patcher-----------</code></pre></div>
</div>
</p>						]]>
					</description>

					
					
				</item>

					
		
	</channel>
	</rss>

