I have a "UDP Send" Object which sends data to my iPad. My problem is that the IP address of my iPad frequently changes if say, I connect on an ad-hoc network or over wireless. This means that whenever I want MAX to send to my ipad I have to figure out the ip address of my ipad, then open the max patch, then enter the ip address of my ipad and re-save it.
Is there a way to automatically find the ip address of a device and plug it into the UDP send object?
My iPad runs the Lemur App and the lemur editor tells me the ipad’s IP address and that is how I get the number which I then code into the MAx patch I would be grateful for any help.
If you put the hostname of your iPad as the first argument to udpsend instead of its IP that should do it. I think an iPad’s hostname is defined by it’s name set via iTunes.
If the iPad offers any service announcements via Zeroconf, you might get some joy with this:
You’d still need to do a click-to-select, but hopefully no typing of IPs.
David, you were right, all I had to do was put in the ipad’s hostname (which can be set in several ways) and then add ".local"
so i had mIpad.local
Also, for anyone curious, on the lemur app, you can set the osc target as computername.local (but actually put "computer’s name")
I wonder if this means you could send osc messages to a computer not on your network, but across the country.
And cassiel, I would be interested in what the items in that depository do, but it was a little unclear to me at this point.
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