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Best Way ti Implement Patch

October 8, 2010 | 11:04 am

Hey all,

Working on a simple idea but not sure which way to approach.

I want to know who may have experience with this and what your opinion is on how to best implement this for a patch and live performance.

I have a series of works I am doing for live instrument and MSP. The idea is for MSP to record a section of music (determined in the score and started by the player). After it is recorded it will then loop it with the musician moving onto the next idea and then MSP recording and looping that idea, too. This process will continue until the end of the work is reached. A basic record and loop concept that builds upon itself.

My question has to do with whether it should record each section live or not. I’d rather do live since I can capture the performers personality. Should I instead use pre-recorded samples and allow the performer to trigger them at the given point or can I get close enough approximation in terms of timing by going live?


October 8, 2010 | 2:32 pm

you can get timing just fine, especially as it sounds like you’ve pre-determined the recording loop length. so you can use record~ and groove~ to your heart’s content.

I wouldn’t bother with pre-recorded samples, unless they could be helpful for more material/another layer to play with. There’s way too many examples of triggering samples, do something a little different and much cooler :)


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