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		<title>Cycling 74  &#187;  Topic: Big-time CPU drainage!</title>
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		<pubDate>Wed, 19 Jun 2013 20:25:02 +0000</pubDate>
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					<guid>http://cycling74.com/forums/topic/big-time-cpu-drainage/#post-58025</guid>
					<title><![CDATA[Big-time CPU drainage!]]></title>
					<link>http://cycling74.com/forums/topic/big-time-cpu-drainage/#post-58025</link>
					<pubDate>Thu, 14 Jul 2011 19:11:08 +0000</pubDate>
					<dc:creator>sohnsonic</dc:creator>

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						<p>Hi all!</p>
<p>I&#8217;ve made a pretty simple M4L-device, a ringmodulator with pitch-tracking, i.e., it tracks the pitch of the incoming signal and uses some userdefined fraction of that number as modulation frequency.<br />
Everything works just fine when I have the Max editing window open, but as soon as I close Max and run it solely in Live, the CPU meter in Live starts soaring. In a matter of 20 seconds it goes from 20 to 250 percent&#8230; Needless to say, audio suffers badly&#8230;</p>
<p>I&#8217;m using the sigmund-external for pitch-tracking, and I&#8217;m guessing that&#8217;s the culprit.. Anyone have any bright ideas? </p>
<p>My system:<br />
Hardware: Macbook Pro 15&#8243;, 2,4GHz i5, 4 GB RAM, Focusrite Saffire Pro 14 soundcard<br />
Software: OSX 10.6.7, Ableton Live 8.2.2, Max/MSP 5.1.8</p>
<p>All and any help much appreciated!</p>
<p>- c</p>
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					<guid>http://cycling74.com/forums/topic/big-time-cpu-drainage/#post-208424</guid>
					<title><![CDATA[Re: Big-time CPU drainage!]]></title>
					<link>http://cycling74.com/forums/topic/big-time-cpu-drainage/#post-208424</link>
					<pubDate>Thu, 14 Jul 2011 22:19:57 +0000</pubDate>
					<dc:creator>Ben Bracken</dc:creator>

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						<p>It seems like something is getting eaten up quickly, but without seeing a simple example, it would be hard to to tell.</p>
<p>Under Live Preferences->CPU, is multicore/multiprocessor support turned on?  Does turning this off affect performance at all?</p>
<p>-Ben</p>
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					<guid>http://cycling74.com/forums/topic/big-time-cpu-drainage/#post-208425</guid>
					<title><![CDATA[Re: Big-time CPU drainage!]]></title>
					<link>http://cycling74.com/forums/topic/big-time-cpu-drainage/#post-208425</link>
					<pubDate>Fri, 15 Jul 2011 08:05:37 +0000</pubDate>
					<dc:creator>sohnsonic</dc:creator>

					<description>
						<![CDATA[
						<p>Hi Ben, thanks for the tip!</p>
<p>Multiprocessor support was turned on, turning it off made CPU-usage jump about 5 % and made it rise more rapidly once I turned on the device. Seems like there&#8217;s some kind of recursion-process going on that&#8217;s just put on halt when I turn off the device (or at least takes a long time to resolve), as the CPU-usage more or less stays at the level it was at when I turned the device back off. For instance; I open the live set, CPU-usage is at about 3-5 %. Start monitoring inputs, goes up a bit. Turn on the device in question, immediately jumps to 15% starts rising. Turn the device off again, and CPU stays at the reached percentage.</p>
<p>The patch is a mess at the moment, but I&#8217;m attaching it to this message, maybe someone else can make some more sense of it? You need to have the sigmund-external installed for it to work at all.</p>
<p>Cheers</p>
<p>- c</p>
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					<guid>http://cycling74.com/forums/topic/big-time-cpu-drainage/#post-208426</guid>
					<title><![CDATA[Re: Big-time CPU drainage!]]></title>
					<link>http://cycling74.com/forums/topic/big-time-cpu-drainage/#post-208426</link>
					<pubDate>Fri, 15 Jul 2011 10:11:55 +0000</pubDate>
					<dc:creator>sohnsonic</dc:creator>

					<description>
						<![CDATA[
						<p>Additional info, though this&#8217;ll probably only complicate things&#8230; If I add the device to a blank Live-set, CPU usage stays at normal levels..</p>
<p>*rips hair out*</p>
<p>- claus</p>
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					<guid>http://cycling74.com/forums/topic/big-time-cpu-drainage/#post-208427</guid>
					<title><![CDATA[Re: Big-time CPU drainage!]]></title>
					<link>http://cycling74.com/forums/topic/big-time-cpu-drainage/#post-208427</link>
					<pubDate>Fri, 29 Jul 2011 02:06:46 +0000</pubDate>
					<dc:creator>trevox</dc:creator>

					<description>
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						<p>I loaded it, ran some audio through it and it worked fine &#8211; didn&#8217;t reach above 4% CPU. I looked inside the patch and I can&#8217;t see anything there that would cause this. I know this is no help, but if I can&#8217;t recreate it&#8230;</p>
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