bigger fonts

Mar 17, 2007 at 5:56pm

bigger fonts

hello list,
I’m working in a patch for a live percussion performance and the player needs very very big numberboxes and words in order to see it properly during the performance. Is there a way to use fonts bigger than the 36 point given in the font menu?
thank you for your answer,

Alberto C. Bernal

#30877
Mar 17, 2007 at 6:01pm

>hello list,
> I’m working in a patch for a live percussion performance and the
>player needs very very big numberboxes and words in order to see it
>properly during the performance. Is there a way to use fonts bigger
>than the 36 point given in the font menu?
> thank you for your answer,

use LCD – very easy to get GIANT letters

best

kasper

#99345
Mar 17, 2007 at 8:44pm

In your patch-as-text, look for this line at the top:

#P window setfont “Sans Serif” 9.;

If you change the 9. to something like 90, your comments, objects, and messages will be 90-point (huge!) However it doesn’t make the numbers bigger than 36-point, apparently. If the numbers needed to be seen aren’t interactive, you could use these huge message boxes to display the values (set $1). Otherwise, the LCD approach is good, though this is also not interactive the way number boxes are.

Give some extra space (25-30%) to the right side of any text object as font sizes vary across platforms and may cause wrapping to the next line.

–CJ

#99346
Mar 19, 2007 at 2:39pm

thank you very much for the interesting answers,

Alberto Bernal

#99347

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