bleep!?

Nov 16, 2012 at 12:57pm

bleep!?

Hi there,

could soneone please point me in te wright direction on how to make the bleeps as in the added sound?

Thanks.
john

Attachments:
  1. Bleep.wav
#65236
Nov 16, 2012 at 4:14pm

This is a little vague. I don’t hear any “bleeps” (define “bleeps”) – I hear a Fender Rhodes -ish chord/pad and some drums/glitches.

#235097
Nov 16, 2012 at 7:33pm

Thanks for responding noob_meister.

Sorry about the vagueness, but i ment the drum/glitch sound.

#235098
Nov 20, 2012 at 9:46pm

Someone??

#235099
Nov 20, 2012 at 10:23pm

I don’t know, try loading a synthetic drumloop into groove~ and setting a loop size around 30 – 80 ms and raise the signal value > 1.

HTH
Brendan

#235100
Nov 20, 2012 at 10:39pm

i’d do it with oscillators, distortion maybe, highpasses, and i think compression or at least envelope shaping is quite important to make these sounds kick in a bit.. maybe some short envelopes doing stuff during the first 20 ms of a sound to make it punchier..
just some ideas, good luck

#235101
Nov 21, 2012 at 1:36am

 
vagueness is good for creativity.
 
 
so someone make him a bleep/drum/glitch sound!

or something similar, like … a violin.

or a painting of an haystack in front of a violin.

an alien haystack full of bleeps and glitches.
 
 
creativity is good for vagueness.

-110
 
 
c’est un vague extraordinaire. bleep! splash!

[attachment=208756,4669]

Attachments:
  1. vague.jpg
#235102
Nov 21, 2012 at 10:05am

Nice one Roman.

@ woyteg. I gave a simple answer quickly; you gave a detailed answer quickly. Despite his vagueness.

Brendan

#235103
Nov 22, 2012 at 7:46pm

Thank you all for the pointers! And sharing some of my vagueness ;)

#235104
Nov 22, 2012 at 7:58pm

We’d like to see your results when ur done

#235105
Nov 26, 2012 at 9:27pm

I’ll give it a try and let all of you see the result.
Thanks again!

#235106

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