bpatcher and render contexts

Aug 25, 2013 at 11:38pm

bpatcher and render contexts

So, if I’m loading multiple patches, one at a time, with a bpatcher – the old gl.node remains in use, even once the new patcher appears? Is there a way to dismiss bindings? Renaming the gl.render doesn’t seem to do the trick.

Aug 27, 2013 at 5:51am

your question is confusing, can you give some context?


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