bpatcher with arguments?

alkopop79's icon

I'm trying to create an intrument with 6 independent sampler engines using the groove~ object. The engines are supposed to be identical except they access different polybuffer~ objects. How can I add different argument (buffer name) to each groove object? Can I use the patcherarg object?

Chris Muir's icon

bpatchers can take arguments. They are entered in the inspector.

alkopop79's icon

Thanks for the answer! How can I pass on the argument as the name argument for the groove~ object?

Tj Shredder's icon
Max Patch
Copy patch and select New From Clipboard in Max.

#1 as with normal patchers...

alkopop79's icon

That's fantastic! Thanks very much!