Apr 20, 2006 at 11:38pm
Is it possible to create a patch that calculates the BPM of an audio file being played from an sfplay~ object in real time (with as frequent a refresh as possible and as accurate as possible)? If so how on earth can it be done? Have been struggling with tempo~ to no avail.
Apr 21, 2006 at 6:10am
Beat tracking is not the easiest thing to do reliably. Tristan Jehan’s
Also, a google search or the ever useful maxobjects.com is usually a
Hope that helps,
Apr 26, 2006 at 8:33pm
Thank you. The beat~ is too unreliable, so it’ll have to come down to skill.
You must be logged in to reply to this topic.