Buffer : how to deal with more than 4 channels ?

Mar 14, 2009 at 2:09pm

Buffer : how to deal with more than 4 channels ?

I guess it’s not new, but searching the archives wasn’t helpful. How do i edit a file which has more than 4 channels in Max ? Is it possible to output the content of several buffers and to send it synchronized to a sfrecord~, and all of this quickly (read : non-realtime) ?

Thanks in advance

f.e

#42850
Mar 14, 2009 at 2:30pm

I am not quite sure if this is going to work, but you can pick this as a starting point..

#153377
Mar 19, 2009 at 11:17am

Thanks, tiago, but it doesn’t solve the whole problem…

Max is fairly used in installation / exhibition context, where spatialization is most always THE tarte à la crème of sound crafting. It is not inappropriate to expect Max to deal with more than 4 channels in its buffer~, is it ?

Best wishes

f.e

#153378
Nov 18, 2011 at 1:46am

Bump!

I really hoped that the more-than-4-channels-in-buffer feature would be in Max 6, but apparently it is not.
Can anybody tell if this is going to be a new feature at some point? (Also being able to change the channel number after the object is instantiated would be extremely helpful…)

I quote f.e: it is definitely not inappropriate to expect Max to deal with more than 4 channels in its buffer~…

Daniele

#153379

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