[bug maybe?] mute behavior within poly~

Nov 27, 2010 at 9:35am

[bug maybe?] mute behavior within poly~

Hi everyone,

Some interested stuttering effects occur when muting MSP objects within an instance of poly~. If an sfplay~ is playing a sound file inside a poly~, and you mute that instance, all signals processing should turn off. See what happens in the attached file.

Any thoughts? Am I missing something. Even stranger things occur when embedding poly~s within poly~s…

best,
Zachary

Attachments:
  1. buggy_mute?.zip
#50315
Nov 27, 2010 at 12:29pm

Seems that attachment is corrupt. Here it is again, without ‘?’

best,
Zachary

Attachments:
  1. buggy_mute.zip
#180487
Nov 27, 2010 at 2:05pm

hi,

using send~ / receive~ to output sound from a poly isn’t a good thing, try using out~…

g

#180488
Nov 27, 2010 at 2:34pm

Yeah, I forgot to explicitly state that this problem occurs only with send~ and receive~ in combination with poly~. For reasons not worth getting into here, I need to use send~ and receive~.

Cycling folks, I know out~ is the preferred way to do it, but is this behavior with send~ and receive~ something that will be fixed? Thanks for any help.

best,
Zachary

#180489
Nov 27, 2010 at 3:40pm

The trick is to fade out the sound before muting the poly~.

Here is a version with a fade-in/fade-out of 100 ms.

– Pasted Max Patch, click to expand. –
#180490
Nov 27, 2010 at 3:40pm

Just replace the out~ in the attached patcher with send~

#180491
Nov 28, 2010 at 4:47am

Thanks Roald.

best,
Zachary

#180492

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