Bug report jitter 1.6 @ Capture with jit.gl.text2D

Jul 6, 2006 at 3:31am

Bug report jitter 1.6 @ Capture with jit.gl.text2D

Jitter 1.6 – Max 4.6b11 – OS X 10.4.6 on Powerbook G4 1.67Ghz.

Bug:

Setting @capture attribute to jit.gl.text2D results in error :
ob3d_draw_end popmatrix: GL Error: Stack underflow
jit.gl.texture: error binding readback mechanism for capture: GL
Error: Stack overflow

Expected behavior:

changing the jit.gl.text2D to jit.gl.text3D results in properly
working capture to texture. Would like @capture to work as other
standard jit.gl.* objects.

To reproduce – run the patch below:

Note changing the texxt2D to text3D in the patch below results in
rendering to the named texture destination.

Thanks.

#P window setfont “Sans Serif” 9.;
#P window linecount 1;
#P newex 202 213 109 196617 jit.noise 1 char 20 20;
#P newex 183 628 83 196617 jit.window thing;
#P newex 165 574 171 196617 jit.gl.videoplane thing @automatic 0;
#P newex 48 292 44 196617 t b b b;
#P newex 24 247 58 196617 t b b erase;
#P newex 23 519 90 196617 jit.gl.render thing;
#P newex 165 523 216 196617 jit.gl.texture thing @name tex1
@automatic 0;
#P message 243 307 68 196617 capture tex1;
#P newex 52 89 44 196617 qlim 33;
#P toggle 24 46 15 0;
#P newex 24 66 51 196617 qmetro 2;
#P message 134 51 30 196617 read;
#P newex 181 406 224 196617 jit.gl.text2D thing @automatic 0 @capture
tex1;
#P connect 3 0 2 0;
#P connect 2 0 4 0;
#P connect 2 0 8 0;
#P connect 8 2 7 0;
#P connect 8 0 7 0;
#P connect 8 1 9 0;
#P connect 9 1 6 0;
#P connect 6 0 10 0;
#P connect 4 0 12 0;
#P connect 9 2 0 0;
#P connect 12 0 0 0;
#P connect 5 0 0 0;
#P connect 9 0 10 0;
#P window clipboard copycount 13;

v a d e //

http://www.vade.info
abstrakt.vade.info

#26695
Jul 6, 2006 at 5:11am

Thanks for the report. I was able to reproduce and will see what I
can do for the next beta.

thanks,
wes

On 7/6/06, vade wrote:
>
> Jitter 1.6 – Max 4.6b11 – OS X 10.4.6 on Powerbook G4 1.67Ghz.
>
> Bug:
>
> Setting @capture attribute to jit.gl.text2D results in error : ob3d_draw_end
> popmatrix: GL Error: Stack underflow
> jit.gl.texture: error binding readback mechanism for capture: GL Error:
> Stack overflow
>
> Expected behavior:
>
> changing the jit.gl.text2D to jit.gl.text3D results in properly working
> capture to texture. Would like @capture to work as other standard jit.gl.*
> objects.
>
> To reproduce – run the patch below:
>
> Note changing the texxt2D to text3D in the patch below results in rendering
> to the named texture destination.
>
> Thanks.
>
> #P window setfont “Sans Serif” 9.;
> #P window linecount 1;
> #P newex 202 213 109 196617 jit.noise 1 char 20 20;
> #P newex 183 628 83 196617 jit.window thing;
> #P newex 165 574 171 196617 jit.gl.videoplane thing @automatic 0;
> #P newex 48 292 44 196617 t b b b;
> #P newex 24 247 58 196617 t b b erase;
> #P newex 23 519 90 196617 jit.gl.render thing;
> #P newex 165 523 216 196617 jit.gl.texture thing @name tex1 @automatic 0;
> #P message 243 307 68 196617 capture tex1;
> #P newex 52 89 44 196617 qlim 33;
> #P toggle 24 46 15 0;
> #P newex 24 66 51 196617 qmetro 2;
> #P message 134 51 30 196617 read;
> #P newex 181 406 224 196617 jit.gl.text2D thing @automatic 0 @capture tex1;
> #P connect 3 0 2 0;
> #P connect 2 0 4 0;
> #P connect 2 0 8 0;
> #P connect 8 2 7 0;
> #P connect 8 0 7 0;
> #P connect 8 1 9 0;
> #P connect 9 1 6 0;
> #P connect 6 0 10 0;
> #P connect 4 0 12 0;
> #P connect 9 2 0 0;
> #P connect 12 0 0 0;
> #P connect 5 0 0 0;
> #P connect 9 0 10 0;
> #P window clipboard copycount 13;
>
>
>
> v a d e //
>
> http://www.vade.info
> abstrakt.vade.info
>
>
>
>

#80110

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