bug with texture when loading texture along with patch

May 4, 2009 at 4:38pm

bug with texture when loading texture along with patch

when i specify the image for a texture with the file attribute when the patch first loads the texture appears blue ish. when i read the image it’s fine, what’s going on? this is causing trouble for me in mxj where I’m trying to script alot of textures, but even in just a simple patch you should be able to specify the file for the texture to start with. check it out, is this a problem for mac users too ?


– Pasted Max Patch, click to expand. –
May 4, 2009 at 5:41pm

could you post you system info, OS, and Max/Jitter version? The patch works fine for me on the latest Max/Jitter OSX 10.5.


May 4, 2009 at 6:48pm

p4 quadcore
radeon x1950 pro
windows xp sp 3
max 5.07

i’ll check if it opens the same on my laptop later tonight to see if it’s reproducible there, i think it’s likely as there’s another guy in the java forums with the same problem. check


cheers wes

May 5, 2009 at 1:43am

i’ll take a look on windows sometime tonight.

May 9, 2009 at 10:41pm

sorry for the delay.
i can reproduce this and will investigate.

thanks for the patch.


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