building a delay that kicks in once the audio hits a certain level

Dec 13, 2010 at 3:10am

building a delay that kicks in once the audio hits a certain level

I’m very new to Max and I need to build a somewhat complex patch for a class.

I have the delay patch, but not sure how I can get to bypass until the audio levels hit a certain volume. I thought this would be cool for vocals, as a kind of cool dub effect. Does anyone know how I would go about making that?

#53914
Dec 13, 2010 at 10:03am

ha, i just recently finished reading this article and in it, near the ‘stutter effect’ section there is also “Envelope Following”, and you can see ways to follow amp of signal to trigger or control things. you could apply to your delay.
or see the thresh~ object, set both lo and hi to same threshold, use rampsmooth~ or slide~ to smooth response as described in the article and use abs~ to only use absolute value of signal… input->abs~->rampsmooth~ or slide~->thresh~
something like that. see the article, you’ll get the idea.

http://cycling74.com/2008/03/12/expand-your-guitar-vol-1/

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