It used to be that I could click on a button in a window behind (and, obviously, somewhat to the side of) the foremost window and the window arrangement wouldn’t change.
I find in Max6 that if I do this, the window containing the clicked button jumps to the front, which is not at all what I want to happen!
Is this new behaviour? Is there a setting to revert to the old behaviour?
(Why do this? On most of my programmes, the main patcher usually has a row of buttons on one side to open and close subpatcher windows. There’s also an audio on/off button. It used to be that i could (for example) turn audio on or off and nothing else would change. Now what happens is that the window I’m working in goes to the back (ie disappears behind the main patcher window) and I then have to close and reopen that sub patcher window. Which is somewhat annoying!)
quoting andrew p:
"We didn’t kill it, it just became impossible to implement in the (Mac only) Cocoa version of Max. We tried all sorts of things.
It’s still there in Windows"
Thanks for that Robert. :-( I’ll comment further over there.
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