• check failed: outlet_rm: wasn't in table

Sep 25, 2008 at 3:53pm

• check failed: outlet_rm: wasn't in table

What is it?

I’ve just changed initalization for a [gate] and rewrite my abstraction.

Now this error comes each time I open the patch.

What is the problem?

#39999
Sep 25, 2008 at 5:21pm

Derrick Giscloux schrieb:
> I’ve just changed initalization for a [gate] and rewrite my abstraction.
>
> Now this error comes each time I open the patch.
>
> What is the problem?

You forgot to copy compress the patch, so that someone could have a look
at it… ;-)

You can also go back to your original way to do it an look if the
problem goes away, and then step by step add your mods again…

Stefan


Stefan Tiedje————x——-
–_____———–|————–
–(_|_ —-|—–|—–()——-
– _|_)—-|—–()————–
———-()——–www.ccmix.com

#141137
Sep 25, 2008 at 8:07pm

If I open the patch as text, paste it in a new and rewrite, the problem disappears.

I suppose there is a relationship with the “corrupt object” message we have sometimes … ?
Althought I don’t know anymore about that!

#141138
Sep 25, 2008 at 8:13pm

Open patch [simple-mapsmap]
Close the patch
Open again

the patch uses [basek] abstraction

Max window:
• error: play~: no buffer~ 0perc
• check failed: outlet_rm: wasn’t in table
• error: play~: no buffer~ 0perc
• check failed: outlet_rm: wasn’t in table

#141139
Sep 26, 2008 at 9:16am

Hello,

I’ve just finished a sampler for a performance and still get this message.
I’d like to avoid a crash or something in situation.

Is there someone to tell me if this is important and can affect the functioning of the patch.

Thank you.

#141140

You must be logged in to reply to this topic.