Mar 29, 2010 at 2:26pm
will appreciate any advise.
Mar 29, 2010 at 7:39pm
Mar 29, 2010 at 8:23pm
the physical device i’m using works like rotary knob – meaning, it sends numbers representing its rotational angle at any given moment – going from 0 to 360 (=degrees). so, whenever there’s an attempt to turn the knob above 360, it jumps back to 0, and this is is quite a sharp change in terms of sound which i’d like to avoid. one thing that comes to mind is having a dial object which has an ‘endless’ rotary behavior – e.g. go from 0->360->0->360..
Mar 29, 2010 at 9:02pm
Maybe somtehing like that then :
– Pasted Max Patch, click to expand. –
Copy all of the following text.Then, in Max, select New From Clipboard.
Mar 30, 2010 at 2:25am
just to ask back: you do not want to connect something in max to your dial, you just want
in this case, first thing to do is to split the mouse input from the display object.
put an [lcd] obejct behiind a numberbox.
the lcd object will get the direction you move the mouse, and the number
between the “input” lcd and the “display” numberbox there will have to some math.
i dint know offhand but it is something like [expr ($i1+1) % $i2] where $i2 is the
the running put will be simply the curretn status plus the mouse position from the lcd.
(for hardware connection the running input will be a counter which can count up and
Mar 30, 2010 at 8:21am
Ch: exactly what i meant! very simple indeed, i just had no clue which abs expression should be used for this (too many years of bad math training).
also, thanks for the additional advise!
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