Collective Error (JitterObject not defined)

Jun 24, 2010 at 11:51pm

Collective Error (JitterObject not defined)

Hi,

I hace a javascript file that uses new JitterObject (jit.gl.text2d, “werds”). I included an unused jit.gl.text2d in the patch. When I build it as an application and run it on a machine without Max 5 installed it works fine. If I build a collective and run it on a machine with the Max 5 runtime installed I get the error: Javascript Reference Error: JitterObject is not defined. I get this error wether I put the jit.gl.text2d in the build script or not and whether the jit.gl.text2d object is included in the patch or not. Is there another file/folder I ned to include when building the collective to get it to run the javascript correctly?

I would rather do this as a collective if possible since I will need to update the files over the web and they are considerably smaller. I am using OSX 10.6.4 with Max 5.1.3

Thanks for any help

#51041

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