Forums > Jitter

color_matrix jit.gl.multipale usage

November 29, 2006 | 9:46 am

hi, included is a trimmed down version of the multipale help file.
i cant make glparam color work

max v2;
#N vpatcher 439 48 1248 675;
#P origin -2 0;
#P window setfont "Sans Serif" 9.;
#P window linecount 2;
#P newex 254 152 227 9109513 jit.expr @expr "snorm[0]*2" "snorm[1]*2"
"cos(snorm[0]*TWOPI)*sin(snorm[1]*TWOPI)";
#P window linecount 1;
#P newex 254 128 130 9109513 jit.matrix 3 float32 3 3;
#P newex 530 135 110 9109513 jit.matrix col;
#P user jit.pwindow 529 162 82 62 0 1 0 0 1 0;
#P button 529 89 15 0;
#P newex 530 109 110 9109513 jit.noise 4 char 3 3;
#P message 300 201 74 9109513 color_matrix col;
#P comment 323 315 114 9109513 (similar to jit.gl.sketch);
#P comment 323 299 244 9109513 targetname
attributes>;
#P newex 164 340 54 9109513 s multiple;
#P toggle 164 299 15 0;
#P message 164 321 76 9109513 targetmode $1;
#P newex 78 188 41 9109513 s draw;
#P newex 255 88 56 9109513 r loadbang;
#P newex 83 354 56 9109513 s loadbang;
#P newex 472 259 32 9109513 print;
#P newex 160 155 54 9109513 r multiple;
#P newex 65 325 48 9109513 loadbang;
#P message 172 190 65 9109513 getglparams;
#P user jit.fpsgui 58 210 60 9109513 0;
#P message 52 434 34 9109513 reset;
#P newex 52 453 255 9109513 jit.gl.handle foo @inherit_transform 1
@auto_rotate 1;
#P window setfont "Sans Serif" 18.;
#P comment 34 34 136 9109522 jit.gl.multiple;
#P window setfont "Sans Serif" 9.;
#P comment 34 59 251 9109513 Use matrices to draw many instances of a gl
object;
#P user panel 29 29 400 50;
#X brgb 255 255 255;
#X frgb 0 0 0;
#X border 0;
#X rounded 0;
#X shadow 0;
#X done;
#P toggle 476 453 15 0;
#P message 476 471 55 9109513 floating $1;
#P toggle 403 453 15 0;
#P newex 364 452 35 9109513 sel 27;
#P message 403 471 68 9109513 fullscreen $1;
#P newex 321 495 188 9109513 jit.window foo @depthbuffer 1 @sync 0;
#P newex 319 452 40 9109513 key;
#P number 75 106 35 9 0 0 0 139 0 0 0 221 221 221 222 222 222 0 0 0;
#P toggle 34 106 15 0;
#P newex 34 128 51 9109513 qmetro 2;
#P newex 34 150 58 9109513 t b b erase;
#P newex 34 495 271 9109513 jit.gl.render foo @erase_color 1. 1. 1. 1.
@camera 0 0 -6;
#P button 65 353 15 0;
#P button 255 109 15 0;
#P window linecount 2;
#P newex 65 379 347 9109513 jit.gl.gridshape foo @shape torus
@lighting_enable 1 @blend_enable 1 @smooth_shading 1 @automatic 0
@depth_enable 1 @dim 10 10 @name me;
#P newex 246 225 227 9109513 jit.gl.multiple foo 2 @targetname me @glparams
position color;
#B color 5;
#P window linecount 1;
#P comment 185 299 125 9109513 < = toggle draw/draw_raw;
#P connect 8 0 7 0;
#P connect 7 0 6 0;
#P fasten 20 0 5 0 57 482 39 482;
#P fasten 6 2 5 0 87 173 39 173;
#P connect 6 0 5 0;
#P connect 21 0 20 0;
#P connect 6 1 22 0;
#P connect 24 0 4 0;
#P connect 4 0 2 0;
#P connect 9 0 7 1;
#P fasten 6 1 29 0 63 182 83 182;
#P fasten 24 0 27 0 70 348 88 348;
#P connect 31 0 30 0;
#P connect 30 0 32 0;
#P connect 41 0 1 0;
#P fasten 35 0 1 0 245 231;
#P fasten 23 0 1 0 177 221 251 221;
#P fasten 25 0 1 0 165 221 251 221;
#P connect 3 0 40 0;
#P connect 40 0 41 0;
#P connect 28 0 3 0;
#P fasten 15 0 11 0 481 490 326 490;
#P fasten 12 0 11 0 408 490 326 490;
#P fasten 10 0 13 0 324 471 361 471 361 450 369 450;
#P fasten 13 0 14 0 369 470 400 470 400 450 408 450;
#P connect 14 0 12 0;
#P connect 39 0 1 1;
#P fasten 1 1 26 0 468 258 477 258;
#P connect 16 0 15 0;
#P connect 6 1 36 0;
#P connect 37 0 36 0;
#P connect 36 0 39 0;
#P connect 39 0 38 0;
#P pop;


November 29, 2006 | 10:03 am

it works with float32 matrix and not a char 4 plane as the help file states.

On 11/29/06, yair reshef wrote:
>
> hi, included is a trimmed down version of the multipale help file.
> i cant make glparam color work
>
> max v2;
> #N vpatcher 439 48 1248 675;
> #P origin -2 0;
> #P window setfont "Sans Serif" 9.;
> #P window linecount 2;
> #P newex 254 152 227 9109513 jit.expr @expr "snorm[0]*2" "snorm[1]*2"
> "cos(snorm[0]*TWOPI)*sin(snorm[1]*TWOPI)";
> #P window linecount 1;
> #P newex 254 128 130 9109513 jit.matrix 3 float32 3 3;
> #P newex 530 135 110 9109513 jit.matrix col;
> #P user jit.pwindow 529 162 82 62 0 1 0 0 1 0;
> #P button 529 89 15 0;
> #P newex 530 109 110 9109513 jit.noise 4 char 3 3;
> #P message 300 201 74 9109513 color_matrix col;
> #P comment 323 315 114 9109513 (similar to jit.gl.sketch);
> #P comment 323 299 244 9109513 targetname
> attributes>;
> #P newex 164 340 54 9109513 s multiple;
> #P toggle 164 299 15 0;
> #P message 164 321 76 9109513 targetmode $1;
> #P newex 78 188 41 9109513 s draw;
> #P newex 255 88 56 9109513 r loadbang;
> #P newex 83 354 56 9109513 s loadbang;
> #P newex 472 259 32 9109513 print;
> #P newex 160 155 54 9109513 r multiple;
> #P newex 65 325 48 9109513 loadbang;
> #P message 172 190 65 9109513 getglparams;
> #P user jit.fpsgui 58 210 60 9109513 0;
> #P message 52 434 34 9109513 reset;
> #P newex 52 453 255 9109513 jit.gl.handle foo @inherit_transform 1
> @auto_rotate 1;
> #P window setfont "Sans Serif" 18.;
> #P comment 34 34 136 9109522 jit.gl.multiple;
> #P window setfont "Sans Serif" 9.;
> #P comment 34 59 251 9109513 Use matrices to draw many instances of a gl
> object;
> #P user panel 29 29 400 50;
> #X brgb 255 255 255;
> #X frgb 0 0 0;
> #X border 0;
> #X rounded 0;
> #X shadow 0;
> #X done;
> #P toggle 476 453 15 0;
> #P message 476 471 55 9109513 floating $1;
> #P toggle 403 453 15 0;
> #P newex 364 452 35 9109513 sel 27;
> #P message 403 471 68 9109513 fullscreen $1;
> #P newex 321 495 188 9109513 jit.window foo @depthbuffer 1 @sync 0;
> #P newex 319 452 40 9109513 key;
> #P number 75 106 35 9 0 0 0 139 0 0 0 221 221 221 222 222 222 0 0 0;
> #P toggle 34 106 15 0;
> #P newex 34 128 51 9109513 qmetro 2;
> #P newex 34 150 58 9109513 t b b erase;
> #P newex 34 495 271 9109513 jit.gl.render foo @erase_color 1. 1. 1. 1.
> @camera 0 0 -6;
> #P button 65 353 15 0;
> #P button 255 109 15 0;
> #P window linecount 2;
> #P newex 65 379 347 9109513 jit.gl.gridshape foo @shape torus
> @lighting_enable 1 @blend_enable 1 @smooth_shading 1 @automatic 0
> @depth_enable 1 @dim 10 10 @name me;
> #P newex 246 225 227 9109513 jit.gl.multiple foo 2 @targetname me
> @glparams position color;
> #B color 5;
> #P window linecount 1;
> #P comment 185 299 125 9109513 < = toggle draw/draw_raw;
> #P connect 8 0 7 0;
> #P connect 7 0 6 0;
> #P fasten 20 0 5 0 57 482 39 482;
> #P fasten 6 2 5 0 87 173 39 173;
> #P connect 6 0 5 0;
> #P connect 21 0 20 0;
> #P connect 6 1 22 0;
> #P connect 24 0 4 0;
> #P connect 4 0 2 0;
> #P connect 9 0 7 1;
> #P fasten 6 1 29 0 63 182 83 182;
> #P fasten 24 0 27 0 70 348 88 348;
> #P connect 31 0 30 0;
> #P connect 30 0 32 0;
> #P connect 41 0 1 0;
> #P fasten 35 0 1 0 245 231;
> #P fasten 23 0 1 0 177 221 251 221;
> #P fasten 25 0 1 0 165 221 251 221;
> #P connect 3 0 40 0;
> #P connect 40 0 41 0;
> #P connect 28 0 3 0;
> #P fasten 15 0 11 0 481 490 326 490;
> #P fasten 12 0 11 0 408 490 326 490;
> #P fasten 10 0 13 0 324 471 361 471 361 450 369 450;
> #P fasten 13 0 14 0 369 470 400 470 400 450 408 450;
> #P connect 14 0 12 0;
> #P connect 39 0 1 1;
> #P fasten 1 1 26 0 468 258 477 258;
> #P connect 16 0 15 0;
> #P connect 6 1 36 0;
> #P connect 37 0 36 0;
> #P connect 36 0 39 0;
> #P connect 39 0 38 0;
> #P pop;
>
>


November 29, 2006 | 10:21 am

jit.gl.multiple’s params are in general like the opengl params. Color
in opengl is specified by 4 floats in RGBA format. This is how the
color_matrix has to be formatted:

#P window setfont "Sans Serif" 9.;
#P window linecount 2;
#P newex 314 212 227 196617 jit.expr @expr "snorm[0]*2" "snorm[1]*2"
"cos(snorm[0]*TWOPI)*sin(snorm[1]*TWOPI)";
#P window linecount 1;
#P newex 314 188 130 196617 jit.matrix 3 float32 3 3;
#P newex 590 195 110 196617 jit.matrix col;
#P user jit.pwindow 589 222 82 62 0 1 0 0 1 0;
#P button 589 149 15 0;
#P newex 590 169 110 196617 jit.noise 4 float32 3 3;
#P message 360 261 93 196617 color_matrix col;
#P comment 383 375 114 196617 (similar to jit.gl.sketch);
#P comment 383 359 244 196617 targetname ;
#P newex 224 400 54 196617 s multiple;
#P toggle 224 359 15 0;
#P message 224 381 76 196617 targetmode $1;
#P newex 138 248 41 196617 s draw;
#P newex 315 148 56 196617 r loadbang;
#P newex 143 414 56 196617 s loadbang;
#P newex 532 319 32 196617 print;
#P newex 220 215 54 196617 r multiple;
#P newex 125 385 48 196617 loadbang;
#P message 232 250 65 196617 getglparams;
#P user jit.fpsgui 118 270 60 196617 0;
#P message 112 494 34 196617 reset;
#P newex 112 513 255 196617 jit.gl.handle foo @inherit_transform 1
@auto_rotate 1;
#P window setfont "Sans Serif" 18.;
#P comment 94 94 136 196626 jit.gl.multiple;
#P window setfont "Sans Serif" 9.;
#P comment 94 119 251 196617 Use matrices to draw many instances of a gl object;
#P user panel 89 89 400 50;
#X brgb 255 255 255;
#X frgb 0 0 0;
#X border 0;
#X rounded 0;
#X shadow 0;
#X done;
#P toggle 536 513 15 0;
#P message 536 531 55 196617 floating $1;
#P toggle 463 513 15 0;
#P newex 424 512 35 196617 sel 27;
#P message 463 531 68 196617 fullscreen $1;
#P newex 381 555 188 196617 jit.window foo @depthbuffer 1 @sync 0;
#P newex 379 512 40 196617 key;
#P number 135 166 35 9 0 0 0 3 0 0 0 221 221 221 222 222 222 0 0 0;
#P toggle 94 166 15 0;
#P newex 94 188 51 196617 qmetro 2;
#P newex 94 210 58 196617 t b b erase;
#P newex 94 555 271 196617 jit.gl.render foo @erase_color 1. 1. 1. 1.
@camera 0 0 -6;
#P button 125 413 15 0;
#P button 315 169 15 0;
#P window linecount 2;
#P newex 125 439 404 196617 jit.gl.gridshape foo @shape torus
@lighting_enable 1 @blend_enable 1 @smooth_shading 1 @automatic 0
@depth_enable 1 @dim 10 10 @name me @color 1 0 0 1;
#P newex 306 285 227 196617 jit.gl.multiple foo 2 @targetname me
@glparams position color;
#B color 5;
#P window linecount 1;
#P comment 245 359 125 196617 < = toggle draw/draw_raw;
#P connect 4 0 2 0;
#P connect 6 1 22 0;
#P fasten 6 1 29 0 123 242 143 242;
#P connect 6 1 36 0;
#P connect 37 0 36 0;
#P connect 36 0 39 0;
#P connect 39 0 1 1;
#P connect 39 0 38 0;
#P connect 16 0 15 0;
#P fasten 1 1 26 0 528 318 537 318;
#P connect 14 0 12 0;
#P fasten 13 0 14 0 429 530 460 530 460 510 468 510;
#P fasten 10 0 13 0 384 531 421 531 421 510 429 510;
#P fasten 12 0 11 0 468 550 386 550;
#P fasten 15 0 11 0 541 550 386 550;
#P connect 28 0 3 0;
#P connect 40 0 41 0;
#P connect 3 0 40 0;
#P fasten 25 0 1 0 225 281 311 281;
#P fasten 23 0 1 0 237 281 311 281;
#P fasten 35 0 1 0 305 291;
#P connect 41 0 1 0;
#P connect 30 0 32 0;
#P connect 31 0 30 0;
#P connect 24 0 4 0;
#P fasten 24 0 27 0 130 408 148 408;
#P connect 9 0 7 1;
#P connect 21 0 20 0;
#P connect 6 0 5 0;
#P fasten 6 2 5 0 147 233 99 233;
#P fasten 20 0 5 0 117 542 99 542;
#P connect 7 0 6 0;
#P connect 8 0 7 0;
#P window clipboard copycount 42;


November 29, 2006 | 10:32 am

thnx wes, again
nevertheless that help file should be fixed

On 11/29/06, Wesley Smith wrote:
>
> jit.gl.multiple’s params are in general like the opengl params. Color
> in opengl is specified by 4 floats in RGBA format. This is how the
> color_matrix has to be formatted:
>
> #P window setfont "Sans Serif" 9.;
> #P window linecount 2;
> #P newex 314 212 227 196617 jit.expr @expr "snorm[0]*2" "snorm[1]*2"
> "cos(snorm[0]*TWOPI)*sin(snorm[1]*TWOPI)";
> #P window linecount 1;
> #P newex 314 188 130 196617 jit.matrix 3 float32 3 3;
> #P newex 590 195 110 196617 jit.matrix col;
> #P user jit.pwindow 589 222 82 62 0 1 0 0 1 0;
> #P button 589 149 15 0;
> #P newex 590 169 110 196617 jit.noise 4 float32 3 3;
> #P message 360 261 93 196617 color_matrix col;
> #P comment 383 375 114 196617 (similar to jit.gl.sketch);
> #P comment 383 359 244 196617 targetname
> attributes>;
> #P newex 224 400 54 196617 s multiple;
> #P toggle 224 359 15 0;
> #P message 224 381 76 196617 targetmode $1;
> #P newex 138 248 41 196617 s draw;
> #P newex 315 148 56 196617 r loadbang;
> #P newex 143 414 56 196617 s loadbang;
> #P newex 532 319 32 196617 print;
> #P newex 220 215 54 196617 r multiple;
> #P newex 125 385 48 196617 loadbang;
> #P message 232 250 65 196617 getglparams;
> #P user jit.fpsgui 118 270 60 196617 0;
> #P message 112 494 34 196617 reset;
> #P newex 112 513 255 196617 jit.gl.handle foo @inherit_transform 1
> @auto_rotate 1;
> #P window setfont "Sans Serif" 18.;
> #P comment 94 94 136 196626 jit.gl.multiple;
> #P window setfont "Sans Serif" 9.;
> #P comment 94 119 251 196617 Use matrices to draw many instances of a gl
> object;
> #P user panel 89 89 400 50;
> #X brgb 255 255 255;
> #X frgb 0 0 0;
> #X border 0;
> #X rounded 0;
> #X shadow 0;
> #X done;
> #P toggle 536 513 15 0;
> #P message 536 531 55 196617 floating $1;
> #P toggle 463 513 15 0;
> #P newex 424 512 35 196617 sel 27;
> #P message 463 531 68 196617 fullscreen $1;
> #P newex 381 555 188 196617 jit.window foo @depthbuffer 1 @sync 0;
> #P newex 379 512 40 196617 key;
> #P number 135 166 35 9 0 0 0 3 0 0 0 221 221 221 222 222 222 0 0 0;
> #P toggle 94 166 15 0;
> #P newex 94 188 51 196617 qmetro 2;
> #P newex 94 210 58 196617 t b b erase;
> #P newex 94 555 271 196617 jit.gl.render foo @erase_color 1. 1. 1. 1.
> @camera 0 0 -6;
> #P button 125 413 15 0;
> #P button 315 169 15 0;
> #P window linecount 2;
> #P newex 125 439 404 196617 jit.gl.gridshape foo @shape torus
> @lighting_enable 1 @blend_enable 1 @smooth_shading 1 @automatic 0
> @depth_enable 1 @dim 10 10 @name me @color 1 0 0 1;
> #P newex 306 285 227 196617 jit.gl.multiple foo 2 @targetname me
> @glparams position color;
> #B color 5;
> #P window linecount 1;
> #P comment 245 359 125 196617 < = toggle draw/draw_raw;
> #P connect 4 0 2 0;
> #P connect 6 1 22 0;
> #P fasten 6 1 29 0 123 242 143 242;
> #P connect 6 1 36 0;
> #P connect 37 0 36 0;
> #P connect 36 0 39 0;
> #P connect 39 0 1 1;
> #P connect 39 0 38 0;
> #P connect 16 0 15 0;
> #P fasten 1 1 26 0 528 318 537 318;
> #P connect 14 0 12 0;
> #P fasten 13 0 14 0 429 530 460 530 460 510 468 510;
> #P fasten 10 0 13 0 384 531 421 531 421 510 429 510;
> #P fasten 12 0 11 0 468 550 386 550;
> #P fasten 15 0 11 0 541 550 386 550;
> #P connect 28 0 3 0;
> #P connect 40 0 41 0;
> #P connect 3 0 40 0;
> #P fasten 25 0 1 0 225 281 311 281;
> #P fasten 23 0 1 0 237 281 311 281;
> #P fasten 35 0 1 0 305 291;
> #P connect 41 0 1 0;
> #P connect 30 0 32 0;
> #P connect 31 0 30 0;
> #P connect 24 0 4 0;
> #P fasten 24 0 27 0 130 408 148 408;
> #P connect 9 0 7 1;
> #P connect 21 0 20 0;
> #P connect 6 0 5 0;
> #P fasten 6 2 5 0 147 233 99 233;
> #P fasten 20 0 5 0 117 542 99 542;
> #P connect 7 0 6 0;
> #P connect 8 0 7 0;
> #P window clipboard copycount 42;
>


November 29, 2006 | 10:38 am

thanks for pointing this out. It’s fixed.

wes

On 11/29/06, yair reshef wrote:
> thnx wes, again
> nevertheless that help file should be fixed
>
>
> On 11/29/06, Wesley Smith wrote:
> >
> > jit.gl.multiple’s params are in general like the opengl params. Color
> > in opengl is specified by 4 floats in RGBA format. This is how the
> > color_matrix has to be formatted:
> >
> > #P window setfont "Sans Serif" 9.;
> > #P window linecount 2;
> > #P newex 314 212 227 196617 jit.expr @expr "snorm[0]*2" "snorm[1]*2"
> > "cos(snorm[0]*TWOPI)*sin(snorm[1]*TWOPI)";
> > #P window linecount 1;
> > #P newex 314 188 130 196617 jit.matrix 3 float32 3 3;
> > #P newex 590 195 110 196617 jit.matrix col;
> > #P user jit.pwindow 589 222 82 62 0 1 0 0 1 0;
> > #P button 589 149 15 0;
> > #P newex 590 169 110 196617 jit.noise 4 float32 3 3;
> > #P message 360 261 93 196617 color_matrix col;
> > #P comment 383 375 114 196617 (similar to jit.gl.sketch);
> > #P comment 383 359 244 196617 targetname
> attributes>;
> > #P newex 224 400 54 196617 s multiple;
> > #P toggle 224 359 15 0;
> > #P message 224 381 76 196617 targetmode $1;
> > #P newex 138 248 41 196617 s draw;
> > #P newex 315 148 56 196617 r loadbang;
> > #P newex 143 414 56 196617 s loadbang;
> > #P newex 532 319 32 196617 print;
> > #P newex 220 215 54 196617 r multiple;
> > #P newex 125 385 48 196617 loadbang;
> > #P message 232 250 65 196617 getglparams;
> > #P user jit.fpsgui 118 270 60 196617 0;
> > #P message 112 494 34 196617 reset;
> > #P newex 112 513 255 196617 jit.gl.handle foo @inherit_transform 1
> > @auto_rotate 1;
> > #P window setfont "Sans Serif" 18.;
> > #P comment 94 94 136 196626 jit.gl.multiple;
> > #P window setfont "Sans Serif" 9.;
> > #P comment 94 119 251 196617 Use matrices to draw many instances of a gl
> object;
> > #P user panel 89 89 400 50;
> > #X brgb 255 255 255;
> > #X frgb 0 0 0;
> > #X border 0;
> > #X rounded 0;
> > #X shadow 0;
> > #X done;
> > #P toggle 536 513 15 0;
> > #P message 536 531 55 196617 floating $1;
> > #P toggle 463 513 15 0;
> > #P newex 424 512 35 196617 sel 27;
> > #P message 463 531 68 196617 fullscreen $1;
> > #P newex 381 555 188 196617 jit.window foo @depthbuffer 1 @sync 0;
> > #P newex 379 512 40 196617 key;
> > #P number 135 166 35 9 0 0 0 3 0 0 0 221 221 221 222 222 222 0 0 0;
> > #P toggle 94 166 15 0;
> > #P newex 94 188 51 196617 qmetro 2;
> > #P newex 94 210 58 196617 t b b erase;
> > #P newex 94 555 271 196617 jit.gl.render foo @erase_color 1. 1. 1. 1.
> > @camera 0 0 -6;
> > #P button 125 413 15 0;
> > #P button 315 169 15 0;
> > #P window linecount 2;
> > #P newex 125 439 404 196617 jit.gl.gridshape foo @shape torus
> > @lighting_enable 1 @blend_enable 1 @smooth_shading 1 @automatic 0
> > @depth_enable 1 @dim 10 10 @name me @color 1 0 0 1;
> > #P newex 306 285 227 196617 jit.gl.multiple foo 2 @targetname me
> > @glparams position color;
> > #B color 5;
> > #P window linecount 1;
> > #P comment 245 359 125 196617 < = toggle draw/draw_raw;
> > #P connect 4 0 2 0;
> > #P connect 6 1 22 0;
> > #P fasten 6 1 29 0 123 242 143 242;
> > #P connect 6 1 36 0;
> > #P connect 37 0 36 0;
> > #P connect 36 0 39 0;
> > #P connect 39 0 1 1;
> > #P connect 39 0 38 0;
> > #P connect 16 0 15 0;
> > #P fasten 1 1 26 0 528 318 537 318;
> > #P connect 14 0 12 0;
> > #P fasten 13 0 14 0 429 530 460 530 460 510 468 510;
> > #P fasten 10 0 13 0 384 531 421 531 421 510 429 510;
> > #P fasten 12 0 11 0 468 550 386 550;
> > #P fasten 15 0 11 0 541 550 386 550;
> > #P connect 28 0 3 0;
> > #P connect 40 0 41 0;
> > #P connect 3 0 40 0;
> > #P fasten 25 0 1 0 225 281 311 281;
> > #P fasten 23 0 1 0 237 281 311 281;
> > #P fasten 35 0 1 0 305 291;
> > #P connect 41 0 1 0;
> > #P connect 30 0 32 0;
> > #P connect 31 0 30 0;
> > #P connect 24 0 4 0;
> > #P fasten 24 0 27 0 130 408 148 408;
> > #P connect 9 0 7 1;
> > #P connect 21 0 20 0;
> > #P connect 6 0 5 0;
> > #P fasten 6 2 5 0 147 233 99 233;
> > #P fasten 20 0 5 0 117 542 99 542;
> > #P connect 7 0 6 0;
> > #P connect 8 0 7 0;
> > #P window clipboard copycount 42;
> >
>
>
>
>
>


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