i am debugging a project i did where i throw an object to a wall and get a particle system from processing displayed:
i have a camera detecting when [sound] and where the object hits the wall, a projector and a processing script that should work
where in my patch i am saying: display here where comes from processing?
and i have to set this project next tuesday for a public show!
thank you so much
sorry, i’m really not sure what you are asking. could you try and rephrase your question?
I think what she’s trying to figure out is where the output from Processing should be inputted into Max. I have little experience sending Processing data to Max, so maybe someone else could help-
sorry for my english.
my concern was that the blob of letters coming from processing [my particle system] was not being displayed at the location where the book hit the wall but in the center all the time.
a friend realized my threshold was out of range and i fixed it.
a demo of the project can be seen here:
now my next problem is related to processing: at the 4th book thrown the letters become slow, very slow [heavy]
and i need to write in my script something so that once an array of letters is released, stop it and only make the next blob when need it. or something.
but thank you for your interest.
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