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Control transparency of a textured gridshape

February 26, 2014 | 1:33 pm

Hi,

I’m trying to do the above. When I change the alpha of the gridshape (a sphere), it controls transparency of the mapped texture but not the sphere, which presents as black. So, the texture fades to a black sphere. How can I make the sphere fade at the same time?

Thanks,

Eric

 


February 26, 2014 | 1:36 pm

Without a patch to see exactly what’s happening, it’s hard to say. There could be any number of factors. Is blending enabled on the gridshape? What is the blend mode?


February 26, 2014 | 4:27 pm

Inexplicably, it’s now working.
Thanks anyway,
Eric


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