Jun 30, 2012 at 5:17pm



why is it, that the Object turns the image upside down if I use a shader before it?

Second question: the edges of the video when using cornerpin are having ugly steps. Can that be fixed (antialiasing?), so its a clean sharp shape? I use edgeblend in this example. But is there a way without blending…?

thank you!

– Pasted Max Patch, click to expand. –
Jun 30, 2012 at 6:21pm

hi. make sure you have the latest version of max installed. the texture flip issue was resolved in 6.0.5.

try setting @fsaa 1 on your jit.window to help with the edge artifacts. other than that, edge-blending seems like a great solution to the problem.

Jul 3, 2012 at 6:07am

Updating did the trick. If only everything was that easy ;)

@fsaa 1 doesnt help. I just stick to edge-blending.



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