I have noticed that the message infinite 1 does a kind of camera relative wraping of objects position when the [cosm.nav] of an agent has its @boundmode to 1
With @boundmode 0 the agents disappear when you’re far away.
My question is: is there a way to get an infinite world that allows the user to watch a full scene far from him?
Second question: can anyone confirm that the message enable 0 to [cosm.nav] does not change anything.
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