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		<title>Cycling 74  &#187;  Topic: Counting gesture</title>
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		<pubDate>Wed, 19 Jun 2013 01:53:52 +0000</pubDate>
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					<guid>http://cycling74.com/forums/topic/counting-gesture/#post-65911</guid>
					<title><![CDATA[Counting gesture]]></title>
					<link>http://cycling74.com/forums/topic/counting-gesture/#post-65911</link>
					<pubDate>Fri, 04 Jan 2013 19:50:53 +0000</pubDate>
					<dc:creator>Joe Gornall</dc:creator>

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						<p>Hey</p>
<p>I want to know how long a hand is in a particular area in my webcam patch, I have a grid system set up so I know I get a bang when the hand is in an area, but how can I know how long it has been in that area for?</p>
<p>Counter? If so, can the counter have more than the 5 inlets? I need about 80</p>
<p>Cheers,</p>
<p>J</p>
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					<guid>http://cycling74.com/forums/topic/counting-gesture/#post-237370</guid>
					<title><![CDATA[Re: Counting gesture]]></title>
					<link>http://cycling74.com/forums/topic/counting-gesture/#post-237370</link>
					<pubDate>Fri, 04 Jan 2013 23:37:01 +0000</pubDate>
					<dc:creator>Wetterberg</dc:creator>

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						<p>you need to know when it&#8217;s there, and when it&#8217;s *not* there. Measuring the time between the two will give you how long it&#8217;s been there.</p>
<p>So yes, you want to use a timer mechanism between the &#8220;yes&#8221; and &#8220;no&#8221; replies. That word just before &#8220;mechanism&#8221; in the previous sentence should help you on your way.</p>
<p>Alternatively, you might want to &#8220;accumulate&#8221; bangs while the hand is in a given zone. BUT doing this, or pretty much any patching * 80 gets sloppy quickly.</p>
<p>At the end of the day I might want to do it with a accumulating jitter matrix of sorts &#8211; using a feedback loop  &#8211; but that&#8217;s me.</p>
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