Counting Milliseconds of groove object w/ loop

Jul 26, 2009 at 7:25am

Counting Milliseconds of groove object w/ loop

Hey guys I’ve been checking out the forums for a while now and havent really seen anything about this. I’ve created a simple looper patch to be used for mixing live. I’ve been trying to get it to sync the playback of the groove track being played so that it doesnt skip. It’s sucessful once but I cant seem to get it running again. The second time I loop it fails and or delays. let me know of any way to solve / simplify this problem.

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#44891
Jul 26, 2009 at 4:22pm

lol your patch is a nightmare

#161623
Jul 26, 2009 at 5:58pm

There’s a lot going on in your patch, and I’m not exactly sure what you’re trying to accomplish. However, one place to look whenever you have trouble with sync is the transition between signals and messages (bangs, etc.). You use [==~ 1.] as a trigger, but that may be reliable. Try [delta~] -> [< ~ 0.] -> [edge~] instead.

#161624
Jul 26, 2009 at 8:16pm

Well I realize its gotten quite out of control in my efforts to stop the delay so I’m restarting the whole patch from scratch. I’ll be back with more soon.

#161625

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