Mar 19, 2012 at 3:23pm
Its been a while that I don’t come here…
I would like to know if anyone has some ideas to best approach such a patch.
Please expert users, drop me a line just to know if I’m missing something important :)
Mar 20, 2012 at 5:00pm
i think, that jit.gl.multiple + texture would be great.
Mar 20, 2012 at 5:40pm
i think the jit.anim.path object would be helpful for something like this.
here’s a patch showing the basics.
– Pasted Max Patch, click to expand. –
Copy all of the following text.Then, in Max, select New From Clipboard.
Mar 20, 2012 at 5:51pm
Hey thanks so much napentro and Robert!
I just posted a question related to this patch:
It is about alpha issues in jit.gl.multiple.
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