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		<title>Cycling 74  &#187;  Topic: CPU Usage. NEED HELP</title>
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		<pubDate>Tue, 18 Jun 2013 14:46:05 +0000</pubDate>
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					<guid>http://cycling74.com/forums/topic/cpu-usage-need-help/#post-29341</guid>
					<title><![CDATA[CPU Usage. NEED HELP]]></title>
					<link>http://cycling74.com/forums/topic/cpu-usage-need-help/#post-29341</link>
					<pubDate>Fri, 22 Dec 2006 17:42:34 +0000</pubDate>
					<dc:creator>Rui Caldas</dc:creator>

					<description>
						<![CDATA[
						<p>Hello forum!</p>
<p>i&#8217;m here to ask you one litle thing!</p>
<p>i&#8217;m building a patch in two computers and the cpu usage is very diferent in the two computers.</p>
<p>So i&#8217;m asking you to download the patch and tell me the cpu usage and the computer description:</p>
<p>The file is a *.mxf created in a PC Computer. i don&#8217;t know if it works on mac! i hope so!</p>
<p>My computers</p>
<p>Desktop: <br />
PC Computer<br />
CPU Usage = 19%<br />
CPU: AMD Athlon FX53 @ 2.4 GHz<br />
RAM: 1GB (dual channel 512)<br />
soundcard: MOTU 896</p>
<p>
Notebook: Fujitsu Siemens Amilo M1437g<br />
PC Computer<br />
CPU Usage = 50%<br />
CPU: Intel Pentium M @ 1.86 GHz<br />
RAM: 1GB<br />
soundcard: MOTU 896</p>
<p>
Thanks for your time and help!</p>
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					<guid>http://cycling74.com/forums/topic/cpu-usage-need-help/#post-91458</guid>
					<title><![CDATA[Re: CPU Usage. NEED HELP]]></title>
					<link>http://cycling74.com/forums/topic/cpu-usage-need-help/#post-91458</link>
					<pubDate>Fri, 22 Dec 2006 17:48:37 +0000</pubDate>
					<dc:creator>julien breval</dc:creator>

					<description>
						<![CDATA[
						<p>on a desktop computer, you will always get better performances and stability</p>
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					<guid>http://cycling74.com/forums/topic/cpu-usage-need-help/#post-91459</guid>
					<title><![CDATA[Re: CPU Usage. NEED HELP]]></title>
					<link>http://cycling74.com/forums/topic/cpu-usage-need-help/#post-91459</link>
					<pubDate>Fri, 22 Dec 2006 17:54:13 +0000</pubDate>
					<dc:creator>Rui Caldas</dc:creator>

					<description>
						<![CDATA[
						<p>hi</p>
<p>yes&#8230; it&#8217;s true but in my girlfriend&#8217;s computer: notebook asus a6tc: 1gbram and cpu amd x2 tl50 @ 1.8 GHz the cpu usage is 20%.</p>
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					<guid>http://cycling74.com/forums/topic/cpu-usage-need-help/#post-91460</guid>
					<title><![CDATA[Re: CPU Usage. NEED HELP]]></title>
					<link>http://cycling74.com/forums/topic/cpu-usage-need-help/#post-91460</link>
					<pubDate>Sat, 23 Dec 2006 03:12:00 +0000</pubDate>
					<dc:creator>Jean-Francois Charles</dc:creator>

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						<p></p>
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					<guid>http://cycling74.com/forums/topic/cpu-usage-need-help/#post-91461</guid>
					<title><![CDATA[Re: CPU Usage. NEED HELP]]></title>
					<link>http://cycling74.com/forums/topic/cpu-usage-need-help/#post-91461</link>
					<pubDate>Sat, 23 Dec 2006 18:42:17 +0000</pubDate>
					<dc:creator>Rui Caldas</dc:creator>

					<description>
						<![CDATA[
						<p>Hi <br />
Thanks for your reply.</p>
<p>when i strat building the patch i think in [poly~] to save cpu usage.  i&#8217;m not using poly &#8217;cause the computer has to run all players at the same time. (if some one whant to use all players).</p>
<p>The patch is not completed, and the parts missing will add more stuff to the cpu.</p>
<p>well&#8230; my problem in cpu usage it&#8217;s not the player (download the player.pat file to see)&#8230; (and if you want i can send you all the patch&#8230; unlocked)</p>
<p>the cpu usage with one player only patch it is < 1%, so 10 players will use +- 10%... not 20.</p>
</p><p>i think the problem is in the jit.cellbox object, because it is allways sending info in the left outlet.</p>
<p>once again, thanks for your reply!</p>
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					<guid>http://cycling74.com/forums/topic/cpu-usage-need-help/#post-91462</guid>
					<title><![CDATA[Re: CPU Usage. NEED HELP]]></title>
					<link>http://cycling74.com/forums/topic/cpu-usage-need-help/#post-91462</link>
					<pubDate>Sat, 23 Dec 2006 19:10:14 +0000</pubDate>
					<dc:creator>Rui Caldas</dc:creator>

					<description>
						<![CDATA[
						<p>Hi again!all the patch here&#8230; unlocked!</p>
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					<guid>http://cycling74.com/forums/topic/cpu-usage-need-help/#post-91463</guid>
					<title><![CDATA[Re: CPU Usage. NEED HELP]]></title>
					<link>http://cycling74.com/forums/topic/cpu-usage-need-help/#post-91463</link>
					<pubDate>Thu, 28 Dec 2006 16:51:44 +0000</pubDate>
					<dc:creator>Stefan Tiedje</dc:creator>

					<description>
						<![CDATA[
						<p>Rui Fernando Caldas wrote:<br />
> Hi again!all the patch here&#8230; unlocked!</p>
<p>I can&#8217;t tell much about the CPU usage, but looking at your patch, it <br />
seems all your message passing could be done much much easier.<br />
It seems you don&#8217;t know how to pass arguments to subpatchers, that way <br />
you could send commands to the subpatchers directly&#8230;<br />
If you have a [r #1] in the player patch and your main patch has an <br />
object [player p1] you can send messages to that specific player directly&#8230;<br />
That way you can get rid of 90% of your patch chords (and in/outlets) <br />
and probably 60% of your subpatchers.</p>
<p>If you put a list like &#8220;p2 f 4 l 1 c play go 0&#8243; into the patch below it <br />
will send the list &#8220;f 4 l 1 c play go 0&#8243; directly to a receive element <br />
in the player with the argument p2 if there is a [r #1]. then you <br />
unpack/iter that list in the player&#8230; (no need for your <br />
comandbus_receivers subpatcher anymore for example)</p>
<p>I agree, that in your case there is no need for using poly~ btw&#8230;</p>
<p>Stefan</p>
<p>save as sendfirst.pat</p>
<p>#P window setfont &#8220;Sans Serif&#8221; 9.;<br />
#P window linecount 1;<br />
#P newex 73 118 69 196617 prepend send;<br />
#P newex 50 72 33 196617 t b l;<br />
#P newex 50 95 50 196617 zl reg;<br />
#P newex 50 143 50 196617 forward;<br />
#P newex 50 50 50 196617 zl slice 1;<br />
#P inlet 50 30 15 0;<br />
#P connect 0 0 1 0;<br />
#P connect 1 0 4 0;<br />
#P connect 4 0 3 0;<br />
#P connect 3 0 2 0;<br />
#P connect 5 0 2 0;<br />
#P connect 4 1 5 0;<br />
#P connect 1 1 3 1;<br />
#P window clipboard copycount 6;</p>
<p>
P.S.</p>
<p>If you need more than 9 inputs in a subpatcher, its time to think about <br />
better message passing&#8230; ;-)</p>
<p>&#8211; <br />
Stefan Tiedje&#8212;&#8212;&#8212;&#8212;x&#8212;&#8212;-<br />
&#8211;_____&#8212;&#8212;&#8212;&#8211;|&#8212;&#8212;&#8212;&#8212;&#8211;<br />
&#8211;(_|_ &#8212;-|&#8212;&#8211;|&#8212;&#8211;()&#8212;&#8212;-<br />
&#8211; _|_)&#8212;-|&#8212;&#8211;()&#8212;&#8212;&#8212;&#8212;&#8211;<br />
&#8212;&#8212;&#8212;-()&#8212;&#8212;&#8211;www.ccmix.com</p>
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