Crackling when editing patch

Feb 25, 2013 at 7:48pm

Crackling when editing patch


I’m trying to make a polyphonic synth that creates and deletes its own generators like oscbank~ for example. But when an audio object is created sound is crackling.

Does anybody has an idea to remove this noise ?

Mar 7, 2013 at 6:29pm

Every time I create or delete an object, the sounds that are already playing make a crackle ! It is impossible for me to edit my patches on real time with that problem !

Need your help …

Mar 7, 2013 at 8:01pm

That is a fact of life in MSP. The signal chain has to be reconfigured each time an audio object is added or deleted.

Mar 7, 2013 at 9:46pm

Audio status->Enable crossfade may help you out, but if you have more than 50% CPU in a DSP patch we can’t run two copies of the patch (one old and one new) at the same time and crossfade to avoid these clicks.

Mar 30, 2013 at 2:45pm

Thank you for your help !


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