Max 6.1 64-bit
16 core processor
RME Hammerfall sound card
UA-2 plugin for reverb
I am trying to use many discrete Max patches, each hosting a vst~ for Kontakt and a vst~ for UA reverb. The goal is to load 20+ such patchers, each at the top level to take maximum advantage of Max 6.1
Max crashes whenever I open 4 patchers. Any Ideas why?
One theory: is it a pattr issue? almost all are reading from a single .json. They also had pattrstorage objects with the same name. I changed those but the problem persists. Each top level patch does share a lot of objects with the same scripting names, bu I thought that would not be an issue as each patch is independent and there are no [send] [receive] or [pattrmarker] objects Does each patcher need a discrete .json file? [Hope not 'cause central pattr state data is a needed feature]
Another theory: I am using named dac~ objects within poly~ so each audio mixer will show what channels are active. Could it be an issue with multiple poly~ objects in independent patchers hosting the "same" named dac~?
We’re in demo mode on this machine–could that be it?
Not using any live updating GUI or other graphics heavy stuff….
Bundle up an example of this and send it into support, we’ll have a look
Don’t know if this is helpful at all, but ATM I’m browsing to find similar issues to my crashes (which is limited to a few larger jitter-patches), and it seems that I can enter my patch by pressing cmd+shift during start-up. It stops loadbangs.
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