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		<title>Cycling 74  &#187;  Topic: Create geometrical shapes controlled by changing pixels from video input</title>
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		<link>http://cycling74.com/forums/topic/create-geometrical-shapes-controlled-by-changing-pixels-from-video-input/feed</link>
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		<pubDate>Tue, 18 Jun 2013 19:27:32 +0000</pubDate>
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					<guid>http://cycling74.com/forums/topic/create-geometrical-shapes-controlled-by-changing-pixels-from-video-input/#post-52946</guid>
					<title><![CDATA[Create geometrical shapes controlled by changing pixels from video input]]></title>
					<link>http://cycling74.com/forums/topic/create-geometrical-shapes-controlled-by-changing-pixels-from-video-input/#post-52946</link>
					<pubDate>Tue, 26 Oct 2010 22:29:13 +0000</pubDate>
					<dc:creator>strawberryt</dc:creator>

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						<![CDATA[
						<p>Hello! I have an idea for a project but I&#8217;m not quite sure how to approach it since I&#8217;m new to Jitter. </p>
<p>Basically, I want to take a video input of black balls on a white surface and track their movement. Then I want to create geometrical shapes that correspond to those balls/changing pixels and animate them(for now just scale) live according to the balls&#8217; position. I&#8217;ve used the jt.qt.grab, jt.matrix and unpack to evaluate video input and detect change but I&#8217;m not quite sure how to track each individual ball and create a corresponding animated shape. :/</p>
<p>Any direction and suggestions as far as what objects would be best suitable to achieve that would be much much appreciated.</p>
<p>strawberryt</p>
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					<guid>http://cycling74.com/forums/topic/create-geometrical-shapes-controlled-by-changing-pixels-from-video-input/#post-190432</guid>
					<title><![CDATA[Re: Create geometrical shapes controlled by changing pixels from video input]]></title>
					<link>http://cycling74.com/forums/topic/create-geometrical-shapes-controlled-by-changing-pixels-from-video-input/#post-190432</link>
					<pubDate>Wed, 27 Oct 2010 10:38:11 +0000</pubDate>
					<dc:creator>Yoann</dc:creator>

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						<p>As your video input seems to be quite &#8220;clean&#8221; I think a blob tracking with cv.jit library is a good start.</p>
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					<guid>http://cycling74.com/forums/topic/create-geometrical-shapes-controlled-by-changing-pixels-from-video-input/#post-190433</guid>
					<title><![CDATA[Re: Create geometrical shapes controlled by changing pixels from video input]]></title>
					<link>http://cycling74.com/forums/topic/create-geometrical-shapes-controlled-by-changing-pixels-from-video-input/#post-190433</link>
					<pubDate>Wed, 27 Oct 2010 21:32:03 +0000</pubDate>
					<dc:creator>strawberryt</dc:creator>

					<description>
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						<p>Thanks Yoann. </p>
<p>I guess my main questions is how do I get the x and y values of a blob centroid? Which object do I need to unpack to get those values?</p>
<p>Also can I track one particular blob without loosing its boundaries when it get close to another blob? </p>
<p>I need this to be pretty much the same as what this tread is about  <a href="http://cycling74.com/forums/topic.php?id=27417" rel="nofollow">http://cycling74.com/forums/topic.php?id=27417</a> , except I&#8217;m not using people&#8217;s faces but their bodies recorded from above so they look like black random shapes on white background.</p>
<p>will post my sketch soon&#8230;</p>
<p>thank you for your help</p>
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