Creating a non active bang into a bang

Mar 27, 2007 at 8:48pm

Creating a non active bang into a bang

Hi There
I was wondering if anyone knows how to create a bang out of a non active bang. Say i could click a bang and then when the bang has finished a new bang in created, so i would be useing 2 bang objects and then something would process the second bang object to “bang” once the first object has finished its “bang”. Catch my drift??
Im sure there is a very simple answer to this, ive just been trying to work it out with little success though. If anyone has the answer please let me know, it would be much appreciated.
Cheers
Nick

#31060
Mar 27, 2007 at 9:13pm

On 27 mars 07, at 22:48, Nick Sykes wrote:
> I was wondering if anyone knows how to create a bang out of a non
> active bang. Say i could click a bang and then when the bang has
> finished a new bang in created, so i would be useing 2 bang objects
> and then something would process the second bang object to “bang”
> once the first object has finished its “bang”.

[bangbang] or [trigger b b] ?

Roby

#100395

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