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		<title>Cycling 74  &#187;  Topic: cv.jit.snake (OTP!) helper patch</title>
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		<pubDate>Wed, 19 Jun 2013 01:41:20 +0000</pubDate>
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					<guid>http://cycling74.com/forums/topic/cv-jit-snake-otp-helper-patch/#post-39020</guid>
					<title><![CDATA[cv.jit.snake (OTP!) helper patch]]></title>
					<link>http://cycling74.com/forums/topic/cv-jit-snake-otp-helper-patch/#post-39020</link>
					<pubDate>Sun, 27 Jul 2008 21:10:23 +0000</pubDate>
					<dc:creator>yair reshef</dc:creator>

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						<p>i was very excited about the new snake object released in the 1.6b2 cv.jit package.</p>
<p>whats a snake?<br />
&#8220;A snake is a sequence of points, or anchors, that seeks to fit itself to edges in an image while trying to maintain its original shape. This achieves something similar to &#8220;magnetic lasso&#8221; or &#8220;intelligent scissors&#8221; of some image-editing software.&#8221;</p>
<p>unfortunately in the help file there is only a manual way to specify an initial snake shape.<br />
i followed the hint and patched cv.jit.blobs.rect object that guides the snake on its mission.</p>
<p>i didn&#8217;t touch this until now as i have no urgent need for snakes, but i hope this will help someone, or me, on day.</p>
<p>again, thanx Jean-Marc Pelletier for cv.jit</p>
<p><a href="http://www.iamas.ac.jp/~jovan02/cv/index.html" rel="nofollow">http://www.iamas.ac.jp/~jovan02/cv/index.html</a></p>
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					<guid>http://cycling74.com/forums/topic/cv-jit-snake-otp-helper-patch/#post-136802</guid>
					<title><![CDATA[Re: cv.jit.snake (OTP!) helper patch]]></title>
					<link>http://cycling74.com/forums/topic/cv-jit-snake-otp-helper-patch/#post-136802</link>
					<pubDate>Mon, 28 Jul 2008 09:17:36 +0000</pubDate>
					<dc:creator>nesa</dc:creator>

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						<p>Thanks Yair!</p>
<p>I was also excited about the snake, especially since I was trying to  <br />
make some kind of tracer myslelf &#8211; so this is a huge time&#038;nerve saver!</p>
<p>Next task for me is to do proper triangulation/breakup of non-convex  <br />
polygons, so we can render these properly using opengl:)</p>
<p>I needed this functionality to get smoothly curved masks from very low  <br />
res video (80&#215;60 to fullscreen), and in the end I used very simple  <br />
trick to achieve this: low res->slab->heavy multi-pass blur->upscale- <br />
 >threshold, carelessly wasting gpu&#8230;</p>
<p>but I&#8217;m also interested in doing it vectorial, and snake is a very  <br />
good starting point!</p>
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					<guid>http://cycling74.com/forums/topic/cv-jit-snake-otp-helper-patch/#post-136803</guid>
					<title><![CDATA[Re: cv.jit.snake (OTP!) helper patch]]></title>
					<link>http://cycling74.com/forums/topic/cv-jit-snake-otp-helper-patch/#post-136803</link>
					<pubDate>Mon, 28 Jul 2008 18:51:29 +0000</pubDate>
					<dc:creator>yair reshef</dc:creator>

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						<p>i thought about your goal and the snake, in its current form, cant handle non convex forms.</p>
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