cycle~ now uses a 16k sample wavetable… sound files for other basic waveforms?

Jul 13, 2012 at 8:02pm

cycle~ now uses a 16k sample wavetable… sound files for other basic waveforms?

Hi everybody,
I’m interested in using cycle~ to play back basic synthesis waveform shapes (saw, triangle, etc), but I don’t have the chops to generate 16k sample sound files to use as a buffer in cycle~. Are these files floating around out there?

#35920
Jul 13, 2012 at 10:47pm

tri~, rect~, saw~ no good?

#123053
Jul 14, 2012 at 1:01am

it’s an efficiency thing, want to be able to change waveforms on the fly from a single object.

#123054
Jul 14, 2012 at 9:21am

They’re part of the standard distribution, I think. Have a look in Max6/examples/synths/FM/lib.

Someone here posted loads of other waveforms- google Adventure Kid and you’ll find the stuff.

#123055
Jul 14, 2012 at 9:40am

Ignore my last post- I wasn’t paying attention!

#123056
Jul 14, 2012 at 6:02pm

People following this thread may be interested in the excellent patch that Peter McCulloch posted here (http://cycling74.com/forums/topic.php?id=41437) — it’s a patch that generates sawtooth, square wave, and triangle wave buffers that include the first n partials in the waveform, 8192 samples long. Very useful.

#123057
Jul 14, 2012 at 10:51pm

Also you can use poly~ to wrap the appropriate oscillators and call them on demand, which will give superior sound quality, especially for waves like sawtooth, which have tons of high partials. If you do it with a wavetable, your wave will either be way too dark, or super-aliased…

Check the poly~ helpfile under the “dynamic polyphony” tab for more details.

#123058

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