Definitive formula tables for computer music ?

Apr 10, 2006 at 9:07am

Definitive formula tables for computer music ?

Hello,

As i’m surely NOT a mathematician but a musician, i use to forget every
usefull formulas untill i need it again, then i have to waste 10 minutes
on the web just to be sure how to convert milliseconds to hertz (i know,
i know…). I’m fed up. A friend gave me perfect tables for pitches &
amplitudes (cheers to you, Laurent D.), but i wonder if anyone has good
ones for hertz & timing & more (everything related to computer music) ??

thanks in advance

f.e

ps: by the way, dear Christopher Dobrian, i’ve read again lots of your
papers, and i wanna thank you for the great source you made (especially
MSP + FFT).

#25325
Apr 10, 2006 at 9:31am

Perhaps not exactly what you’re looking for, but a
very useful resource nonetheless (and the links might
take you to what you want):

http://www.saecollege.de/reference_material/index.html

cheers
Roger

#74448
Apr 10, 2006 at 10:26am

ms to hertz would be [mtof] (standart).
there is also ftom somewhere (third party)

i can offer
[110.bend2f],
[110.cm2ms],
[110.db2lin],
[110.nn2ms],
[110. nntr],
[110.nnts],
[110.pythagoras],
and [110.spb2bpm]

for radians-to-hertz there is like 5 different
object and patches if you search maxobjects.com

if you need to convert litter-to-trash you know
who to ask, don t you.

#74449
Apr 10, 2006 at 11:55am

Just tried to get these from maxobjects.com and found link to be dead.

http://adminx.de/roman/_laut8leise/software/110.2004-X-1.zip

Cheers,
Gary Lee Nelson
TIMARA Department
Oberlin College
http://www.timara.oberlin.edu/GaryLeeNelson

#74450
Apr 10, 2006 at 2:26pm

#74451
Apr 10, 2006 at 4:31pm

Thanks Roman, that’s pretty cool. While i was looking for a .zip of this
(but i suddenly remember your put .bin inside your .zip !), i took a
tour : great ending on Silver.mp3 (especially the voice ;-) ). For
Windows users : .toast files could be teated as .iso files, so Daemon
Tools is your friend to “unzip” it (good to know, isn’t ?).

f.e

f.e chanfrault | aka | personal computer music
> >>>>>> http://www.personal-computer-music.com
> >>>>>> objects for max/msp | C, java & python

#74452
Apr 11, 2006 at 10:03am

f.e wrote:
> Hello,
>
> As i’m surely NOT a mathematician but a musician, i use to forget every
> usefull formulas untill i need it again, then i have to waste 10 minutes
> on the web just to be sure how to convert milliseconds to hertz (i know,
> i know…). I’m fed up. A friend gave me perfect tables for pitches &
> amplitudes (cheers to you, Laurent D.), but i wonder if anyone has good
> ones for hertz & timing & more (everything related to computer music) ??

I pack my tables into patches always, then I don’t need to remeber them
anymore, but how to find the patches then? Ok I made a patch to find
them also…
It was inspireded by the thread about an MSP overview patch, which was
to big for my screen, even with Gregorys enhancements, so I did it my way…

I even included a readme to explain how to install it. You will need the
St.ools and abhaXions as well and in those collections I do have some
conversion patches.

The good thing is, you can maintain it yourself and include pointers to
3rd party objects. (I included a lot of them already)

I just realize its too big to post, i’ll upload it to cycling/share
together with updated versions of my tools.

Stefan

P.S.

just some too simplistic solutions below for the original requests, it
seems its not worth to save one object abstractions, but actually it
does make a lot of sense, look at it as a comment. much more convenient
than an object plus a comment. It even makes sense to save the same
patch with different names (comments)…

#P window setfont “Sans Serif” 9.;
#P flonum 265 168 40 9 0 0 0 3 0 0 0 221 221 221 222 222 222 0 0 0;
#P window linecount 1;
#N vpatcher 20 74 620 474;
#P window setfont “Sans Serif” 9.;
#P newex 50 50 34 196617 * 60.;
#P inlet 50 30 15 0;
#P outlet 50 97 15 0;
#P connect 1 0 2 0;
#P connect 2 0 0 0;
#P pop;
#P newobj 265 134 59 196617 p HztoBPM;
#P number 265 105 40 9 0 0 0 3 0 0 0 221 221 221 222 222 222 0 0 0;
#P flonum 204 168 40 9 0 0 0 3 0 0 0 221 221 221 222 222 222 0 0 0;
#N vpatcher 20 74 620 474;
#P window setfont “Sans Serif” 9.;
#P newex 50 50 34 196617 / 60.;
#P inlet 50 30 15 0;
#P outlet 50 97 15 0;
#P connect 1 0 2 0;
#P connect 2 0 0 0;
#P pop;
#P newobj 204 134 59 196617 p BPMtoHz;
#P number 204 105 40 9 0 0 0 3 0 0 0 221 221 221 222 222 222 0 0 0;
#N vpatcher 20 74 620 474;
#P window setfont “Sans Serif” 9.;
#P newex 50 50 54 196617 !/ 60000;
#P inlet 50 30 15 0;
#P outlet 50 72 15 0;
#P connect 1 0 2 0;
#P connect 2 0 0 0;
#P pop;
#P newobj 143 134 59 196617 p mstoBPM;
#P number 143 168 40 9 0 0 0 3 0 0 0 221 221 221 222 222 222 0 0 0;
#P number 143 105 40 9 0 0 0 3 0 0 0 221 221 221 222 222 222 0 0 0;
#N vpatcher 20 74 620 474;
#P window setfont “Sans Serif” 9.;
#P newex 50 50 54 196617 !/ 60000;
#P inlet 50 30 15 0;
#P outlet 50 72 15 0;
#P connect 1 0 2 0;
#P connect 2 0 0 0;
#P pop;
#P newobj 82 134 59 196617 p BPMtoms;
#P number 82 168 40 9 0 0 0 3 0 0 0 221 221 221 222 222 222 0 0 0;
#P number 82 105 40 9 0 0 0 3 0 0 0 221 221 221 222 222 222 0 0 0;
#P connect 6 0 7 0;
#P connect 7 0 8 0;
#P connect 9 0 10 0;
#P connect 10 0 11 0;
#P connect 5 0 4 0;
#P connect 3 0 5 0;
#P connect 0 0 2 0;
#P connect 2 0 1 0;
#P window clipboard copycount 12;

[][] [][][] [][] [][][]
[][][][][][][][][][][][][][][]

Stefan Tiedje
Klanggestalter
Electronic Composition
&
Improvisation

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#74453
Apr 11, 2006 at 12:13pm

#74454

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