deform a gl plane

Oct 28, 2008 at 2:18pm

deform a gl plane

You’ll need more vertices on your plane to do the sort of interpolation you want to do. Upscale your vertex and texcoord matrix to like ~20×20 or something using jit.matrix @interp 1 and you should be set.

Best,
Andrew B.

#40549
Oct 28, 2008 at 5:49pm

OK, THANKS Andrew… you are right…

I understand !

fxw

#143590

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