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Different kinds of noise …

June 5, 2011 | 2:40 pm

Hi,

I would like to make different kinds of noise (different sounding noise).

Which max objects do I use other than the standard max objects noise~ and pink~ ?

Also, are there some filters that work well with noise generators?

The reason why I ask, is because I want to trigger some noise that changes texture along a sort of envelope curve …

Thanks for your help,

Kaspar



tep
June 5, 2011 | 3:59 pm

if you’re on a mac, here are some ports of noise generators from supercollider

http://sbl.github.com/sc-max/


June 5, 2011 | 4:14 pm

Litter Power, by Peter Castine, has you covered for noise and other stochastic functions. It comes in a paid and a free "starter pack" version. http://www.bek.no/~pcastine/Litter/


June 5, 2011 | 8:04 pm

any filter object will work nicely with noise. use slide~ and reson~/ fffb~ for a start.


June 6, 2011 | 12:22 am

Interesting experimenting with building a wavetable with random or something for psuedo-noise and random harmonics


June 9, 2011 | 10:01 am

Thanks to Chris for the pointer to Litter Power, which will keep you happily in noise for hours.

I should point out that the free Starter Pack is still a Max4 product (it can be coaxed into working with Max5, but it’s a little cranky and tends to fright off people trying it for the first time). The Pro Bundle is fully Max5-friendly.

There will be a Max5-friendly version of the Starter Pack "Real Soon Now™". The current delay is due to moving from Berlin to Edinburgh (with a certain amount of commuting between the two), which has severely limited time available for updating stuff.



FP
June 9, 2011 | 9:31 pm
– Pasted Max Patch, click to expand. –

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