disabling scale,position,camera for individual shapes

Apr 14, 2013 at 3:22pm

disabling scale,position,camera for individual shapes

I´m using the Ganz Graf Modx M4l-device for visualisation in my live set, and I ´m trying to make some basic moving shapes
on top of the stuff that´s allready there, using jit.gl.sketch. The problem is that I don´t want the stuff i´m adding to be effected by the
camera, position and scale attributes. I just want the original graphics to move around in 3d space and the “top layer” to
keep still. Is there some way to disable scale,position and camera for the shapes I´m adding on top?

Thank you,

Apr 15, 2013 at 9:17pm

simplest way is probably to set @transform_reset on the objects of your overlay layer.

if you want a completely independent camera view, you can add the overlay objects to a jit.gl.node, and add a jit.gl.camera to that node as well. the gl.node’s camera view should override the main camera view for its child objects.

Apr 17, 2013 at 7:14pm

Thank you!!! I´ll get right on it:)


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