I’m forwarding to find a shader which does the same as jit.hue; rotation of hue. Either, is it complicate to program?
I would like to use it in a feedback chain composed with jit.gl.slab’s objects…
I didn’t find something like that anywhere.
Jitter 1.62, Powerbook g4, 1.5 ghz, 768 mo, 10.4.8, ATI Mobility Radeon 9700
I’d also like to see a hue shader for similar resons…
It seems like the plane map shader would be sort of similar…I’d consider modifying it except I don’t actually understand hue changing in RGB space…Is it basically adding/subtracting bits of one channel to another?
I did it! (with some help I must say..) It’s a shader to proceed a hue rotation. Just send a message "param hue $1" to the shader to rotate Hue.
I only get a black screen.
Is there a way to know what shaders my card can support?
C74 RSS Feed | © Copyright Cycling '74