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		<title>Cycling 74  &#187;  Topic: Does Poly~ really consume less CPU ?</title>
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		<link>http://cycling74.com/forums/topic/does-poly-really-consume-less-cpu/feed</link>
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		<pubDate>Thu, 20 Jun 2013 04:34:03 +0000</pubDate>
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					<guid>http://cycling74.com/forums/topic/does-poly-really-consume-less-cpu/#post-24684</guid>
					<title><![CDATA[Does Poly~ really consume less CPU ?]]></title>
					<link>http://cycling74.com/forums/topic/does-poly-really-consume-less-cpu/#post-24684</link>
					<pubDate>Thu, 02 Mar 2006 17:55:42 +0000</pubDate>
					<dc:creator>Cheng Chien-Wen</dc:creator>

					<description>
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						<p>Hi,<br />
I built a FM symthesizer with poly~ carrying 16 instances, but when I was observing the CPU consumption rate in the DSP setup menu, it consumed about 20 percent of my CPU even if I did not send any message to trigger the instance. Another thing I found is that when I sent MIDI message to trigger the synthesizer built with poly~, it did not really influece the CPU consumption rate even if 16 instances are trigger at the same time.</p>
<p>This seems to mean that the poly~ does not really turn off the DSP processing within each instance even when no message is sent to the poly~ patch. Does anybody have the similar experiences ?  </p>
<p>Thanks.</p>
<p>Chien-Wen</p>
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					<guid>http://cycling74.com/forums/topic/does-poly-really-consume-less-cpu/#post-71844</guid>
					<title><![CDATA[Re: Does Poly~ really consume less CPU ?]]></title>
					<link>http://cycling74.com/forums/topic/does-poly-really-consume-less-cpu/#post-71844</link>
					<pubDate>Thu, 02 Mar 2006 17:58:46 +0000</pubDate>
					<dc:creator>Isjtar</dc:creator>

					<description>
						<![CDATA[
						<p>Quote: Cheng Chien-Wem wrote on Thu, 02 March 2006 10:55<br />
&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-</p>
<p>> This seems to mean that the poly~ does not really turn off the DSP processing within each instance even when no message is sent to the poly~ patch. Does anybody have the similar experiences ?  <br />
&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-</p>
<p>i think you need to use the mute command to turn off dsp in one voice.</p>
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					<guid>http://cycling74.com/forums/topic/does-poly-really-consume-less-cpu/#post-71845</guid>
					<title><![CDATA[Re: Does Poly~ really consume less CPU ?]]></title>
					<link>http://cycling74.com/forums/topic/does-poly-really-consume-less-cpu/#post-71845</link>
					<pubDate>Thu, 02 Mar 2006 18:14:33 +0000</pubDate>
					<dc:creator>mzed</dc:creator>

					<description>
						<![CDATA[
						<p>Quote: Cheng Chien-Wem wrote on Thu, 02 March 2006 09:55<br />
&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-<br />
> This seems to mean that the poly~ does not really turn off the DSP processing within each instance even when no message is sent to the poly~ patch. Does anybody have the similar experiences ?  <br />
&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-</p>
<p>Right &#8211; you have to do it yourself. Look at the thispoly~ help file.</p>
<p>mz</p>
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					<guid>http://cycling74.com/forums/topic/does-poly-really-consume-less-cpu/#post-71846</guid>
					<title><![CDATA[Re: Does Poly~ really consume less CPU ?]]></title>
					<link>http://cycling74.com/forums/topic/does-poly-really-consume-less-cpu/#post-71846</link>
					<pubDate>Thu, 02 Mar 2006 20:51:34 +0000</pubDate>
					<dc:creator>Cheng Chien-Wen</dc:creator>

					<description>
						<![CDATA[
						<p>I still feel confused. The help file of thispoly~ says I can use the sig~ object to turn on/off the busy state as an alternative to mute message. If they function the same, then when I use the volume output signal to control on/off of busy state, DSP on/off should also work, doesn&#8217;t it ?</p>
<p>My questions are:</p>
<p>1. Does &#8220;busy&#8221; state on/off also mean DSP on/off for each instance ?</p>
<p>2. I have seen people use &#8220;mute 1, 0&#8243; and &#8220;mute 0, 1&#8243; message to control &#8220;thispoly~&#8221;. What do &#8220;1, 0&#8243;, and &#8220;0, 1&#8243; mean ?<br />
The help file only have &#8220;mute 1&#8243;, &#8220;mute 0&#8243; usage. What are the differences between the two-number command and one-number command ?</p>
<p>Thanks.</p>
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					<guid>http://cycling74.com/forums/topic/does-poly-really-consume-less-cpu/#post-71847</guid>
					<title><![CDATA[Re: Does Poly~ really consume less CPU ?]]></title>
					<link>http://cycling74.com/forums/topic/does-poly-really-consume-less-cpu/#post-71847</link>
					<pubDate>Thu, 02 Mar 2006 21:07:19 +0000</pubDate>
					<dc:creator>Jean-Francois Charles</dc:creator>

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						<p></p>
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					<guid>http://cycling74.com/forums/topic/does-poly-really-consume-less-cpu/#post-71848</guid>
					<title><![CDATA[Re: Does Poly~ really consume less CPU ?]]></title>
					<link>http://cycling74.com/forums/topic/does-poly-really-consume-less-cpu/#post-71848</link>
					<pubDate>Thu, 02 Mar 2006 22:17:26 +0000</pubDate>
					<dc:creator>Stefan Tiedje</dc:creator>

					<description>
						<![CDATA[
						<p>Cheng Chien-Wem wrote:<br />
> This seems to mean that the poly~ does not really turn off the DSP<br />
> processing within each instance even when no message is sent to the<br />
> poly~ patch. Does anybody have the similar experiences ?</p>
<p>You have to explicitly mute the instance if its not used. The midinote <br />
messages are only used to route it to the correct instance.</p>
<p>Hope this helps&#8230;</p>
<p>Stefan</p>
<p>&#8211; </p>
<p>  [][]  [][][]  [][]  [][][]<br />
[][][][][][][][][][][][][][][]</p>
<p>         Stefan Tiedje<br />
         Klanggestalter<br />
     Electronic Composition<br />
               &#038;<br />
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<p>            /~~~~~<br />
     \   /|() ()|<br />
     ))))) )|  |  |( \<br />
     ///     _/)/ )))))<br />
             ___/   ///</p>
<p>&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-x&#8212;-<br />
&#8211;_____&#8212;&#8212;&#8212;&#8211;|&#8212;&#8212;&#8212;&#8211;<br />
&#8211;(_|_ &#8212;-|&#8212;&#8211;|&#8212;&#8211;()&#8212;-<br />
&#8211; _|_)&#8212;-|&#8212;&#8211;()&#8212;&#8212;&#8212;&#8211;<br />
&#8212;&#8212;&#8212;-()&#8212;&#8212;&#8212;&#8212;x&#8212;&#8211;</p>
<p>14, Av. Pr. Franklin Roosevelt,<br />
94320 Thiais, France<br />
Phone at CCMIX +33-1-49 77 51 72</p>
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				<item>
					<guid>http://cycling74.com/forums/topic/does-poly-really-consume-less-cpu/#post-71849</guid>
					<title><![CDATA[Re: Does Poly~ really consume less CPU ?]]></title>
					<link>http://cycling74.com/forums/topic/does-poly-really-consume-less-cpu/#post-71849</link>
					<pubDate>Thu, 02 Mar 2006 22:18:33 +0000</pubDate>
					<dc:creator>mzed</dc:creator>

					<description>
						<![CDATA[
						<p>> <br />
> > 2. I have seen people use &#8220;mute 1, 0&#8243; and &#8220;mute 0, 1&#8243; message to control<br />
> > &#8220;thispoly~&#8221;. What do &#8220;1, 0&#8243;, and &#8220;0, 1&#8243; mean ?<br />
> > The help file only have &#8220;mute 1&#8243;, &#8220;mute 0&#8243; usage. What are the differences<br />
> > between the two-number command and one-number command ?<br />
> <br />
> mute 1 or mute 0 are used inside a poly-voice, in the subpatch.<br />
> Use a 2-number command to speak to the poly~ box, one of the number telling<br />
> which voice to address, or 0 to speak to all voices.<br />
> </p>
<p>
I&#8217;m sorry, but this is inaccurate.</p>
<p>In a message box, the comma separates the contents into separate messages.  So, &#8220;mute 1, 0&#8243; would send the message &#8220;mute 1&#8243; and then the message &#8220;0&#8243;.  Try connecting one to a print object to see how it works.</p>
<p>In the thispoly~ case, this is an easy way to control the mute state *and* the busy state in one go.  So, &#8220;mute 1, 0&#8243; would turn the mute state *on* (&#8220;mute 1&#8243;) and the busy state off (&#8220;0&#8243;).  And of course &#8220;mute 0, 1&#8243; does the opposite.</p>
<p>More clarification:<br />
Busy refers to polyphony management.  Busy == 0 means &#8220;I&#8217;m not busy, send me something.&#8221;  Busy == 1 means &#8220;I&#8217;m busy, don&#8217;t send me anything to do.&#8221;</p>
<p>Mute refers to DSP.  Mute == 0 means &#8220;I&#8217;m not muted, and am consuming CPU cycles.&#8221;  Mute == 1 means &#8220;I am muted, and not consuming CPU.&#8221;</p>
<p>While you often set these messages at the same time, they aren&#8217;t doing the same thing.  Poly~ is one of the trickier things in MaxMSP programming, so don&#8217;t be alarmed if it takes a bit of work to master.  The payoff comes with more effecient patches.</p>
<p>good luck,</p>
<p>mzed</p>
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					<guid>http://cycling74.com/forums/topic/does-poly-really-consume-less-cpu/#post-71850</guid>
					<title><![CDATA[Re: Does Poly~ really consume less CPU ?]]></title>
					<link>http://cycling74.com/forums/topic/does-poly-really-consume-less-cpu/#post-71850</link>
					<pubDate>Fri, 03 Mar 2006 01:12:59 +0000</pubDate>
					<dc:creator>Roman Thilenius</dc:creator>

					<description>
						<![CDATA[
						<p>
> 2. I have seen people use &#8220;mute 1, 0&#8243; and &#8220;mute 0, 1&#8243; message to control &#8220;thispoly~&#8221;. What do &#8220;1, 0&#8243;, and &#8220;0, 1&#8243; mean ?<br />
> The help file only have &#8220;mute 1&#8243;, &#8220;mute 0&#8243; usage. What are the differences between the two-number command and one-number command ?</p>
<p>
one of these two numbers is the instance (&#8220;voice&#8221;)<br />
if the patch which should be affected by the mute <br />
message when i am not wrong.</p>
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				<item>
					<guid>http://cycling74.com/forums/topic/does-poly-really-consume-less-cpu/#post-71851</guid>
					<title><![CDATA[Re: Does Poly~ really consume less CPU ?]]></title>
					<link>http://cycling74.com/forums/topic/does-poly-really-consume-less-cpu/#post-71851</link>
					<pubDate>Fri, 03 Mar 2006 01:13:51 +0000</pubDate>
					<dc:creator>Roman Thilenius</dc:creator>

					<description>
						<![CDATA[
						<p>
> 1. Does &#8220;busy&#8221; state on/off also mean DSP on/off for each instance ?</p>
<p>
busy turns off midi where mute turns of audio</p>
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					<guid>http://cycling74.com/forums/topic/does-poly-really-consume-less-cpu/#post-71852</guid>
					<title><![CDATA[Re: Does Poly~ really consume less CPU ?]]></title>
					<link>http://cycling74.com/forums/topic/does-poly-really-consume-less-cpu/#post-71852</link>
					<pubDate>Fri, 03 Mar 2006 01:15:48 +0000</pubDate>
					<dc:creator>Roman Thilenius</dc:creator>

					<description>
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						<p>
> one of these two numbers is the instance (&#8220;voice&#8221;)<br />
> if the patch which should be affected by the mute <br />
> message when i am not wrong.</p>
<p>i am wrong.</p>
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					<guid>http://cycling74.com/forums/topic/does-poly-really-consume-less-cpu/#post-71853</guid>
					<title><![CDATA[Re: Does Poly~ really consume less CPU ?]]></title>
					<link>http://cycling74.com/forums/topic/does-poly-really-consume-less-cpu/#post-71853</link>
					<pubDate>Sat, 04 Mar 2006 20:38:07 +0000</pubDate>
					<dc:creator>Cheng Chien-Wen</dc:creator>

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						<p>Thank you very much for the help.</p>
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