Drawing in GL with X Y + Z axis
Hi there, I want to be able to draw in GL space freely with X Y + Z axis.
The idea is to make a kind of 3d phasescope for analysing audio (X+Y will be defined by phase and Z will be random I guess).
I have looked at jit.gl.sketch but can't find a way to make curved lines.
I've also tried jit.poke~ to get the audio data into a matrix but this way I can only seem to get either solid red green or blue coloured lines.
Can someone point me in the right direction?
Thanks.
Hi,
A good starting point might be recipe 17 : TwineBall (https://cycling74.com/tutorials/jitter-recipes-book-2/)
Good luck !
also check out the jit.gl.path object
Hello, I'm reaaally interested if somebody could share a phase meter in X Y mode in openGL. Thx in advance.