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drawing with framedifferences


Per
December 9, 2012 | 7:21 pm

Hi!

I want to create a way of painting with framedifferences and created this simple patch. And changed the @erase_color 1. 1. 1. 0.2 on the render object alphachannel to 0.2 and was thinking that the white part would stay visual but I was wrong.

I want to do painting with my bodymovement. how can I get the withe color from the framedifferences to stay?

heres the patch:

– Pasted Max Patch, click to expand. –

thanks


December 10, 2012 | 12:15 am
– Pasted Max Patch, click to expand. –


Per
December 10, 2012 | 5:16 pm

Thanks

but I want the white color in my patch to stay. So it doesnt fades away. As if I would paint with my bodymovements.

I want to create somthing to paint with my hands in the air. any suggestion?


December 15, 2012 | 10:13 pm

Ciao Per,
use the "max" operation

– Pasted Max Patch, click to expand. –


Per
December 16, 2012 | 1:10 am

ciao rajan

Thanks!

seems suddenly so obvious :)


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