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		<title>Cycling 74  &#187;  Topic: drawmatrix polygon ?</title>
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		<pubDate>Tue, 18 Jun 2013 19:28:04 +0000</pubDate>
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					<guid>http://cycling74.com/forums/topic/drawmatrix-polygon/#post-24329</guid>
					<title><![CDATA[drawmatrix polygon ?]]></title>
					<link>http://cycling74.com/forums/topic/drawmatrix-polygon/#post-24329</link>
					<pubDate>Wed, 08 Feb 2006 16:31:13 +0000</pubDate>
					<dc:creator>wk</dc:creator>

					<description>
						<![CDATA[
						<p>hello ,</p>
<p>i`m trying to draw multi points polygon using matrix and .gl.sketch,</p>
<p>as you can see on attached images drawing using line_loop gives</p>
<p>other output than using polygon ,</p>
<p>does it have something to do with order of points in the list?</p>
<p>from the other hand i used jit.lcd before with the same format and </p>
<p>everything was fine,</p>
<p>but i run out of points (i need more than 128)</p>
<p>hopefully i`m missing something obvious, will be grateful for any ideas.</p>
<p>thanks,</p>
<p>wojciech</p>
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					<guid>http://cycling74.com/forums/topic/drawmatrix-polygon/#post-70229</guid>
					<title><![CDATA[Re: drawmatrix polygon ?]]></title>
					<link>http://cycling74.com/forums/topic/drawmatrix-polygon/#post-70229</link>
					<pubDate>Wed, 08 Feb 2006 20:31:35 +0000</pubDate>
					<dc:creator>Joshua Kit Clayton</dc:creator>

					<description>
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						<p>Unfortunately, OpenGL polygon mode does not handle polygons which  <br />
either intersect themselves or are not convex. This needs to be done  <br />
one level higher than the OpenGL API. We hope to expose closed curves  <br />
at some point, but for now, you need to do this yourself&#8211;i.e. break  <br />
your polygon into chunks which are convex. I&#8217;ll try to find time to  <br />
make a JS example of taking a list of points that make up a polygon  <br />
and breaking it into convex chunks.</p>
<p>-Joshua</p>
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