Forums > MaxMSP

dynamic patching?

November 23, 2010 | 8:18 am

Hi all,
i was planning of building a flexible synthesis system, like an analogue studio in Max. I would need dynamic patches where i can connect modules (blocks of objects) in changeable ways. Is there a way of doing this without going through the EDITING mode. With js or something? And if yes can you show an easy example?
Thanks
Alberto


November 23, 2010 | 11:07 am

you can do that with scripting, but that is a bit limited, it can get hard to remove
connections once created.

i use scripting to create my bpatchers sometimes, but i always connect stuff in
editing mode, it is faster and more flexible.

-110


November 23, 2010 | 5:15 pm

[gate] and [switch] can do a lot, as can [matrixctrl] / [matrix~]. Though you don’t have as many options as with scripting I think. You can do a lot of scripting through [thispatcher] without any javascript, read the [thispatcher] help file and all its subpatches. There’s a lot there so take your time (also a lot of non-scripting goodies like window control).


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