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Dynamic surface projection is possible in max/msp jitter

June 2, 2010 | 2:59 am

http://vimeo.com/2210588

Thanks


June 2, 2010 | 3:58 am

yes, its simple.
use jit.cv (http://www.iamas.ac.jp/~jovan02/cv/)
for the pattern recognition (tracking the crosses)
and standard gl objects to do the quad distortion.
(for example a textured jit.gl.mesh)

tom


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