Dynamic surface projection is possible in max/msp jitter

Jun 2, 2010 at 2:59am

Dynamic surface projection is possible in max/msp jitter

#49932
Jun 2, 2010 at 3:58am

yes, its simple.
use jit.cv (http://www.iamas.ac.jp/~jovan02/cv/)
for the pattern recognition (tracking the crosses)
and standard gl objects to do the quad distortion.
(for example a textured jit.gl.mesh)

tom

#179337

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