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		<title>Cycling 74  &#187;  Topic: Easiest Polyphonic Sampler with low CPU load?</title>
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		<pubDate>Wed, 19 Jun 2013 21:26:54 +0000</pubDate>
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					<guid>http://cycling74.com/forums/topic/easiest-polyphonic-sampler-with-low-cpu-load/#post-65689</guid>
					<title><![CDATA[Easiest Polyphonic Sampler with low CPU load?]]></title>
					<link>http://cycling74.com/forums/topic/easiest-polyphonic-sampler-with-low-cpu-load/#post-65689</link>
					<pubDate>Sat, 15 Dec 2012 16:46:50 +0000</pubDate>
					<dc:creator>bhjertmann</dc:creator>

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						<p>Hello All,</p>
<p>Max user for 3 years, new to the forums.  Now, I&#8217;m aware that there are tutorials and other posts on this topic, so my question is simple&#8230;</p>
<p>What is the easiest and least-CPU taxing way to set up a polyphonic sampler.</p>
<p>- multiple samples per key depending on key velocity<br />
- two keyboards</p>
<p>Without advice I suppose I would set up a MIDI control connected to a poly~ with sfplay~&#8217;s for each key.  I know I could do this, but I have a feeling that I&#8217;m going to do it in a CPU-heavy fashion without &#8216;a little help from my friends&#8217;&#8230;</p>
<p>side question for anyone kind enough to advise &#8211; I need two 88-key keyboards for this because of the number of samples, and a separate MIDI controller for tempo (thinking I&#8217;ll buy some kind of footpedal).  Do I need some kind of MIDI router for this?  I have a FireFace 800 with only one MIDI in&#8230;</p>
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					<guid>http://cycling74.com/forums/topic/easiest-polyphonic-sampler-with-low-cpu-load/#post-236658</guid>
					<title><![CDATA[Re: Easiest Polyphonic Sampler with low CPU load?]]></title>
					<link>http://cycling74.com/forums/topic/easiest-polyphonic-sampler-with-low-cpu-load/#post-236658</link>
					<pubDate>Sun, 16 Dec 2012 10:30:15 +0000</pubDate>
					<dc:creator>Mark Durham</dc:creator>

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						<p>sfplay~ reads from disk so you will have problems with how files you can play at once. You could use play~ or wave~ but this choice depends on how you want to control the sampler. polybuffer~ is also the logical choice for this. CPU load shouldn&#8217;t be a problem unless you&#8217;re running an antique system, but memory could be if you&#8217;ve very long samples.</p>
<p>For the keyboard thing you could also have one keyboard and set up a control to move between two different layers. Depends if you need to actually play both at the same time or if you&#8217;re just triggering samples.</p>
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					<guid>http://cycling74.com/forums/topic/easiest-polyphonic-sampler-with-low-cpu-load/#post-236659</guid>
					<title><![CDATA[Re: Easiest Polyphonic Sampler with low CPU load?]]></title>
					<link>http://cycling74.com/forums/topic/easiest-polyphonic-sampler-with-low-cpu-load/#post-236659</link>
					<pubDate>Mon, 17 Dec 2012 17:00:52 +0000</pubDate>
					<dc:creator>bhjertmann</dc:creator>

					<description>
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						<p>Thanks Mark!</p>
<p>polybuffer~ is that an object, or do you mean cuing the samples through a poly~ that has a buffer~ in it?</p>
<p>The samples aren&#8217;t too long, so it seems it will be fine.</p>
<p>Your right about the keyboard, I can totally get by with one.  Any recommendations for a MIDI pedal controller?  Of course I can look, but let me know if you can think about anything&#8230;</p>
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