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error *ad_mme: stopping due to error

November 22, 2006 | 9:21 pm

My computer died, and I had to use another computer for my project. I had to start the computer from scratch, upgrade to windows xp, install quicktime, java, msp and jitter. I loaded up my project that uses audio input to trigger video, and the audio input part keeps giving me errors. What happens is when I click the mic object to activate the audio, it gives the error "error *ad_mme: stopping due to error" and turns off the mic object. I’ve looked through the documentation, but I couldn’t find any information on this.

My project uses the fiddle external object, which is in a directory set up in file preferences. It is loaded when I run jitter, I’m sure, as the max dialog says it is. What is causing this error? I’m unable to test the project on other computers at this time.


November 22, 2006 | 11:44 pm

Unfortunately, I cannot tell you why the ad_mme driver doesn’t work, but I can concur with you that it doesn’t. When I sometimes need to use the internal soundcard of my laptop (with WinXP) I use the ASIO DirectX driver. If it doesn’t appear in the list, download and install directX, and if I am mistaken that it comes from the download, then it either was supplied by the internal soundcard driver or I somehow inadvertantly installed it when I installed PureData (a free program with close ties to Max/MSP). Good luck!


November 23, 2006 | 5:04 am

Ok, that seemed to work. Thanks.


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