My computer died, and I had to use another computer for my project. I had to start the computer from scratch, upgrade to windows xp, install quicktime, java, msp and jitter. I loaded up my project that uses audio input to trigger video, and the audio input part keeps giving me errors. What happens is when I click the mic object to activate the audio, it gives the error "error *ad_mme: stopping due to error" and turns off the mic object. I’ve looked through the documentation, but I couldn’t find any information on this.
My project uses the fiddle external object, which is in a directory set up in file preferences. It is loaded when I run jitter, I’m sure, as the max dialog says it is. What is causing this error? I’m unable to test the project on other computers at this time.
Unfortunately, I cannot tell you why the ad_mme driver doesn’t work, but I can concur with you that it doesn’t. When I sometimes need to use the internal soundcard of my laptop (with WinXP) I use the ASIO DirectX driver. If it doesn’t appear in the list, download and install directX, and if I am mistaken that it comes from the download, then it either was supplied by the internal soundcard driver or I somehow inadvertantly installed it when I installed PureData (a free program with close ties to Max/MSP). Good luck!
Ok, that seemed to work. Thanks.
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